Crimson Knight Posted October 15, 2009 Share Posted October 15, 2009 Large Idea For The Up Coming Work of Open Arch!!! Idea Stems from the Great Gate.Open Arch Could Have Began as An Eg Legion Fort Where The Largest Great gate has been Defeated. all that is left of the Gate is the OPEN ARCH????They be Cursed by wailing' banshees at night fall. where Dark Riders Come from the north Haunting and plegueing the Towns folks. Once Great Clergy and Knights of the EG legion fallen to the gates prince now in limbo they are cursed to the call of the Oblivion gate.Forever forced to heed the the oblivion call to re open the largest gate ever seen by man. Not in any way returning the Oblivion Gates to game just using them as back story.We could give them Shadow mere to ride and make em Creepy Like NazGoul this all would be simple enough to pull off we could even incorporate the original emperors Oblivion experiences into the story something like returning martin \ New Emperor to finish what his father could never do kinda thing. What Do You Think? Link to comment Share on other sites More sharing options...
Slawter500 Posted October 15, 2009 Author Share Posted October 15, 2009 It's not a bad idea, pretty good one actually. But I think we should finish open arch before we add the riders...or maybe after the mod is finished, then as a plugin. But it's a good idea, and maybe could be used for lore. Link to comment Share on other sites More sharing options...
Pronam Posted October 15, 2009 Share Posted October 15, 2009 I'll contact Pierrick as he simply...disappeared. He had a large plan and we'd have to discuss that and yours to see what to do. He might be busy...but still. Link to comment Share on other sites More sharing options...
Slawter500 Posted October 15, 2009 Author Share Posted October 15, 2009 Oh ok sounds like a plan, was he the modder who made that really good town that we saw a screen of? Link to comment Share on other sites More sharing options...
Crimson Knight Posted October 16, 2009 Share Posted October 16, 2009 Yes indeed Pierrick was the author of the amazing looking Gothic Style town. I continue to drool :ohmy: Link to comment Share on other sites More sharing options...
Pronam Posted October 16, 2009 Share Posted October 16, 2009 I'll start a topic in about 12 hours..Pierrick is busy for at least a week, but I still got his previous message with a small description of his plan archived...(on another PC.) Link to comment Share on other sites More sharing options...
Crimson Knight Posted October 16, 2009 Share Posted October 16, 2009 So Back To Necro Mage. okay now Was thinking to make it more versatile we could make mages and necromancers come in waves so the battle is more exciting so insted of just 15 npc's there could be 30 or 60 as long as they are not in the cell at the same time and each wave could get more difficult, leveling npc's each time. I would not know how to do something like that but it would be worth a try Link to comment Share on other sites More sharing options...
Pronam Posted October 16, 2009 Share Posted October 16, 2009 You could even use a respawn script to respawn a few of those. We could create a leveled list for their equipment an spell-lists so their attacks will vary. Link to comment Share on other sites More sharing options...
Crimson Knight Posted October 16, 2009 Share Posted October 16, 2009 Sounds Great Though I am Clueless with the Scripting aspect and such Link to comment Share on other sites More sharing options...
Pronam Posted October 16, 2009 Share Posted October 16, 2009 If you need a script, create a topic at the team-discussion and I'll show you what you need. Be as specific as possible, the less post we need for it. Link to comment Share on other sites More sharing options...
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