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Empires Glory


Slawter500

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Personally, I REALLY like the look of those new weapons.

 

The staff looks like it should actually be in the game already.

 

I might also add that I think at LEAST most of the weapons and armors should have scripted effects on them. Like someone else said, when you get a huge mod, the first thing you do is run straight for the armor and weapons to judge them. And if Dungeons Of Ivellon taught me anything, it's that scripted effects and 3D effects on a weapon will outweigh a cool design.

 

And as my final opinion of the post, SOMETHING should summon the fire avatar of Akatosh for a few seconds.

yeah, i hate how all the staff's in vanilla oblivion look the same. I'm always excited when i get a new staff in a mod, because I like playing as a mage in these games.

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It's no use to 'summon' Akatosh, it's a picture moving and it only moves one way. Modifying it is masterfully difficult. Besides, Akatosh would probably kill you if he knew you were playing king.

 

Where you talk of is something entirely different, we've got a dragon in the mod already..we can't use the same twice ;D.

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If someone made an animation where you held the staff upright when walking, and used it as sort of a walking stick, and changed the running animation to that of/similar to the 1H Blade, I would use staves so very much more.

that's an awesome idea. kinda like Sheogorath, the way he walks with his staff. Actually, you may be able to borrow/adjust that script for it to work. Worth looking in to :biggrin:

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;) well I didn't even join till way after half way through, although it's not got amazing amounts left to do now :P

 

When I'm back from holiday I'll give the weapons a finishing touch making sure there all ready make sure there looking good also if Andy doesn't get his butt back to finishing of the daedric shrines (Jyggalag and Mehrunes) then you guys can have mehrunes axe to :P just for those who haven't yet seen it, here ;)

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It's no use to 'summon' Akatosh, it's a picture moving and it only moves one way. Modifying it is masterfully difficult. Besides, Akatosh would probably kill you if he knew you were playing king.

 

Where you talk of is something entirely different, we've got a dragon in the mod already..we can't use the same twice ;D.

 

What I am talking about is, take Saiden Storm's animated models of the in game Akatosh--with his permission and junk, no author is going to refuse big publicity--and slap a new texture on there, maybe an animated one, and some particle fire effects.

 

Have it be a spell for ten seconds that changes the sky and weather for the duration, summons akatosh, he blazes in and kills enemies, and then leaves.

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