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Empires Glory


Slawter500

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Well, it was gold coast if I'm correct, so it should probably be a fairly wooded landscape, with the actual city in the middle. OA itself should probably be on a sort of plateau in the landscape, so as to avoid having a v-shaped town. I alson think that we should include a landmark or two, just so the landscape doesn't seem bland.

 

P.S. Au Revoir Kieran

 

You sarcastic man. You're going to be missed.

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Hm. Partially Gold Coast valley, partially woodland? That would add some variety to the landscape. And I agree on the landmarks, we should definitely add two or three. Perhaps something natural, like a small lake? I also think we should put a few houses and farms outside the city. Maybe also a woodcutter's camp somewhere in the forest-y area?

 

You sarcastic man. You're going to be missed.

True.

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Agreed. Perhaps a small side quest could be added to a hunters lodge aswell. A short one such as finding a lost bow or arrow. Maybe a particular catch he's interested in. But that would be added later.

 

So a cabin outside of Open Arch, but not far off. He could have AI to travel to open arch, and then head into a shop maybe. So he could act as if selling his wares.

 

----------------------

 

Ok so far we have a cabin,valley,gold coast/woodland combo.

 

What else.

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I still think we should plunk a farm somewhere, and maybe we should put a market in OA? Not like the IC Market District of course, I mean a market with smalls stalls and people selling stuff on the streets etc. We could use this for that.

 

[EDIT]We could also throw in some scripting, and make the market only appear during weekends or something similar. That would make the town feel a bit more alive.

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