L33Nexus Posted February 18, 2010 Share Posted February 18, 2010 Are you talking about a moving carriage because I could animate a wheel easily :P Link to comment Share on other sites More sharing options...
Imperialmodder Posted February 18, 2010 Share Posted February 18, 2010 Well everything, would work, its all possible, im just saying in general, its silly that Cyrodiil had no carriages. Involving it in our mod is just an excuse to do it, RATHER is is a cutscene or an interactable object for the player, makes no diffrence to me. Link to comment Share on other sites More sharing options...
Pronam Posted February 18, 2010 Share Posted February 18, 2010 plugins, plugins. Feel free to start on them, just bare in mind that they are plugins as factually they've got nothing to do with the ES-Lore. I've never heard about any carriages in the lore. Not to mention the use of OBSE. Link to comment Share on other sites More sharing options...
Imperialmodder Posted February 18, 2010 Share Posted February 18, 2010 that`s exactly what I am saying they never even thought about it (bethsoft) i mean not fictional lore, dont you think that is they had magic & other fantasy related stuff thed be able to create the miracle of the wheel I mean cave men did it, they have ships in cyrodiil! i mean it fits in, not to mention wasnt there a carriage in Morrwind? Link to comment Share on other sites More sharing options...
zprospero Posted February 18, 2010 Share Posted February 18, 2010 I don't believe that there was a carriage in Morrowind, Imperialmodder, but you do make an excellent point. After all these are all over Skingrad:http://i816.photobucket.com/albums/zz84/zprospero/BarrelCart.jpg This sounds like something that would be a good mod all on it's own though. Link to comment Share on other sites More sharing options...
Argomirr Posted February 18, 2010 Share Posted February 18, 2010 Haha, the only carriage I've seen in Morrowind is the one in the intro. This would indeed be a good mod though. In fact, it already has been done, but it isn't as good as one would hope due to engine limitations. Lots of bugs, and the carts' wheels don't even move. (Though the latter could easily be solved with an animated cart.) Link to comment Share on other sites More sharing options...
Slawter500 Posted February 18, 2010 Author Share Posted February 18, 2010 I've seen that. Used it. Uninstalled it. Well it would be a fine addition to open arch. L33, could you do it? If so then I don't see any reason why not to add it to OA. Would make a fine addition, but if you can't, it's no biggie. We'll add a different kickass feature. Link to comment Share on other sites More sharing options...
L33Nexus Posted February 18, 2010 Share Posted February 18, 2010 What type of carriage are we looking at needing? one like in the picture above or... Link to comment Share on other sites More sharing options...
Argomirr Posted February 18, 2010 Share Posted February 18, 2010 Ah, but when we have a carriage, we still need to script it and that's not easy. And it'll require OBSE, which we aren't using. (Not until we're ready for plugins, at least.) So we may want to wait a bit first. :P Meanwhile, how about creating some new architecture for OA? Like I said earlier, I think the university should have an unique look, so some new models may be useful. :) Link to comment Share on other sites More sharing options...
L33Nexus Posted February 18, 2010 Share Posted February 18, 2010 I'll see about making a statue for OA... any particular type of symbol for the city that i can base the statue on? Link to comment Share on other sites More sharing options...
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