Slawter500 Posted March 4, 2010 Author Share Posted March 4, 2010 And you intend to make the player invisible how? Making a clones easy as hell. But we could just create a red fx glow. Link to comment Share on other sites More sharing options...
Argomirr Posted March 5, 2010 Share Posted March 5, 2010 And you intend to make the player invisible how? Easy! Just toss an invisibility spell at him. Link to comment Share on other sites More sharing options...
Slawter500 Posted March 5, 2010 Author Share Posted March 5, 2010 So vulgar! Link to comment Share on other sites More sharing options...
Slawter500 Posted March 6, 2010 Author Share Posted March 6, 2010 By the way just having him activate the amulet is good with me. Link to comment Share on other sites More sharing options...
GOOGLEPOX Posted March 6, 2010 Share Posted March 6, 2010 Is there anything you need me to do? You mentioned Open Arch. Is the landscape still in the works now that AmpolX is gone? Link to comment Share on other sites More sharing options...
Argomirr Posted March 6, 2010 Share Posted March 6, 2010 AmpolX will try to finish the landscape, but if he doesn't respond in two months we'll do it ourselves. I posted some things that have to be done a few pages back. Let me have a look... [EDIT]- Cave for EG03- Cave for EG05- Cave for EG04- Farmhouse for EG07 Those jobs are still open, I think. It may be best to ask Pronam first though, he knows best what still needs doing. Also, there may be some more info on these jobs our subforums at Scrollworks. Link to comment Share on other sites More sharing options...
Pronam Posted March 6, 2010 Share Posted March 6, 2010 I'd rather keep the farmhouse to myself, as that one is situated in the tamriel worldspace...and you don't want to screw up that one.So we have 3 dungeons/caves. 1 is the ogre cave1 is the mages vs necromancers cave1 is the fighters guild rescue cave Which isn't quest 5, which wasn't targeted at being a cave...do we want that though?It could be a cave as it's not nice to ruin landscape, yet it kinda undermines all if we don't :P. Link to comment Share on other sites More sharing options...
toshiro88 Posted March 7, 2010 Share Posted March 7, 2010 one question and one only will you be able to make this playable with DC Elder Council Mod? Link to comment Share on other sites More sharing options...
GOOGLEPOX Posted March 7, 2010 Share Posted March 7, 2010 If I remember correctly, I asked this a long time ago, and I believe it is compatible. Link to comment Share on other sites More sharing options...
Pronam Posted March 7, 2010 Share Posted March 7, 2010 As always indeed, we make things as compatible as possible. Yet...we won't bend all as there are to many mods..but basically that mod should work properly. Link to comment Share on other sites More sharing options...
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