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Sofia - a funny, fully voiced and scripted follower(WIP)


djjohnjarvis

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To be honest too many of the main lines are done now even if I was to take any of what you said in to account. A lot of the lines are jokes or silly statements and I would probably say them the same way in real life. I would agree with you if the lines were more serious but to be honest Sofia is a strange character who hasn't exactly mastered the art of conversation so really I think it can just be put down to personality.

 

I think Christine is doing a perfectly fine job and I couldn't really ask any more from her. To be honest it might even be my choice of takes because I do tend to pick the more jokey ones. I know nothing of voice acting though, it's not really in my domain but I think she occasionally reads the forums so she might see your post and agree. Personally though I just don't see any problem but that might just be me and the fact that I really love her voice.

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Great work djjohnjarvis I'm impressed! Haven't been able to check back in a while because work has kept me too busy and traveling lately but I can't wait! Great wrtiing and lines!

 

As far as the voice acting, she is doing a top notch job in my honest opinion.

Thanks, glad to hear that.

 

Yes, it's impossible to not like her voice in my opinion.

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@Megakoresh

After flicking through a lot of the takes it seems I'm totally to blame for the same tone of voice and delivery of the lines. :(

 

She always sends lots of different takes and she has spoken naturally and much more varied before in the past but I always stick to the same type of lines that deliver it as an obvious joke. I'm good at writing silly stuff and scripting but from what some people have said I suck at choosing the right takes. Maybe I will go back and replace some of them with some more varied tones or at least attempt to. Anyway thanks for the feedback. Sometimes I suppose it does take an outside perspective on things to notice. A lot of the older takes it seems are as you describe but I've been pushing her in the same direction each time (I would make a terrible film director). I thought some people were just being awkward to begin with. Ah well, there is a large selection of each and some are a lot more varied than others so I'll try again.

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I didnt think there was a problem with her stating she broke a nail, yeah today that would be stereotypical for a woman to be concerned about her nails. In a setting like Skyrim I wouldnt expect people to trim the nails on a regular basis and breaking a short nail can be painfull enough to comment on. So there is the stereotype but also the reality of not trimming nails and breaking one, it does fit as a joke on the stereotype but also fits as natural for the setting.

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I didnt think there was a problem with her stating she broke a nail, yeah today that would be stereotypical for a woman to be concerned about her nails. In a setting like Skyrim I wouldnt expect people to trim the nails on a regular basis and breaking a short nail can be painfull enough to comment on. So there is the stereotype but also the reality of not trimming nails and breaking one, it does fit as a joke on the stereotype but also fits as natural for the setting.

Yes it is open to interpretation which is why I wrote it. The joke there of course is that people will immediately see that she is a woman and think of the stereotype, but as you said it is not necessarily related to the stereotype at all and can be painful. Everyone has nails, and don't particularly like breaking them so it wouldn't be too far fetched and some people can be a bit of a drama queen.

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Ok I am starting to redo all the lines using different takes to make her sound less scripted. I have tried to make her sound less scripted and more casual like she's having a conversation with the player but whilst still keeping the same personality in her voice. It's a long and slow process but hopefully the difference should already be apparent. I have so far finished the generic idle chatter. I have uploaded a new clip of the improved lines. The old video was outdated and bad sound quality so it was about time I updated the video anyway.

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Wow, I am looking forward to the mod, the character has a good voice, and the drunk dialogue is hilarious (from the previous posts). I also like the features you are incuding, good job.

Thank you. Glad to hear it. Yea I love the drunk dialogue too and it was particularly well done.

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I didnt think there was a problem with her stating she broke a nail, yeah today that would be stereotypical for a woman to be concerned about her nails. In a setting like Skyrim I wouldnt expect people to trim the nails on a regular basis and breaking a short nail can be painfull enough to comment on. So there is the stereotype but also the reality of not trimming nails and breaking one, it does fit as a joke on the stereotype but also fits as natural for the setting.

Yes it is open to interpretation which is why I wrote it. The joke there of course is that people will immediately see that she is a woman and think of the stereotype, but as you said it is not necessarily related to the stereotype at all and can be painful. Everyone has nails, and don't particularly like breaking them so it wouldn't be too far fetched and some people can be a bit of a drama queen.

 

 

Yeah I broke a nail while tearing down an old shed, less than a weeks worth of nail growth and wow it hurt. My girlfriend who was helping called me a pansy when I reacted to it being broke. Was funny in a way.

 

OT: The new voice files sound good, she still retains her cadence she has when speaking but sounds more like she is talking rather than reading out loud. Also when talking the pauses between in longer lines adds to it and makes her sound more awkward, as if she had to think about what she said and what to say next, So those pauses work with her but would work well with Vilja in the same way. by cadence I mean her voice changes pitch and her speach increases and decreses in speed when speaking ever so slightly and rythmicly. Thats not a complaint but something I enjoy about her voice.

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Yes, changing her voice any further would result in her not sounding like the same person but really she sounds great in game now. The videos with the clips playing one after the other really don't do the dialogue any justice, as it sounds ten times better in game when they are spaced apart and are not all merged, and you get the actual feel for the character. Not to mention if you did multiple recordings of your own voice, split them up and played them back one after the other you would also notice a pattern in your speech. Anyway people should be happy with the voice now, but if not should really reserve judgement until release as you have to experience it, as it sounds really good in game whilst wandering about.

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