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Npc don't speak and lag/freeze


Kekkoxx

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Lags and freezes could be sign of overload of your CPU/video card. This collection contains many high resolution textures and Oblivion Reloaded Combined used also can give a hard-time to your gfx card with its default settings.

 

NPC voices are often silent when mod adds NPCs, but not assigns voices to them or modifies quest with general replicas for greetings, rumours etc.

 

But with such many mods it's best to bring this problems to maintainer of this collection. He's the one who assembled it and as he uses them too, he can give best advices about possible problems or tips.

Edited by RomanR
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In most cases NPCs turn silent, when a race-changing mod is used created in a language that's not your game's.

 

The devs had the brilliant idea to store voice files in subfolders using the "display texts" of the races as names instead of the EditorIDs, so when a plugin made in the German version f.e. changes a thing about the Argonian race (say, give it a better face texture), the game will switch from voice file path "Argonian" to "Argonier" and no longer find any voices for the race.

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