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Is it possible ...


pepperman35

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The function PreloadExteriorCell does not actually seem to do anything, it is used by zero base game scripts.

 

Tried to use it before but Is3dLoaded returns false, local OnCellAttach and OnLoad scripts dont fire and persistent actor AI packages in that cell are not active, so whilst it *may* be doing something it is not actually activating anything useful that can be detected or observed.

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