xxxHACKERxxx Posted May 9, 2009 Share Posted May 9, 2009 I need a mod that disable the effects of the perk Animal Firend, possibly working with MMM Link to comment Share on other sites More sharing options...
ManOfGah Posted May 9, 2009 Share Posted May 9, 2009 why not just remove the perk? Link to comment Share on other sites More sharing options...
bfg10k17 Posted May 9, 2009 Share Posted May 9, 2009 Type in this : player.removeperk 00031DB5 Maybe I typed in right :wink: Link to comment Share on other sites More sharing options...
xxxHACKERxxx Posted May 10, 2009 Author Share Posted May 10, 2009 No, i've already tried, and removing the perk won't work, that's why i was asking for a mod Link to comment Share on other sites More sharing options...
bfg10k17 Posted May 11, 2009 Share Posted May 11, 2009 Than you screwed something ;D Seriusly, if this is suposed to work, I don't know why dont works to you, its a siple command, maybe you typed in wrong, trie it again. Link to comment Share on other sites More sharing options...
Birdie94jb Posted April 6, 2011 Share Posted April 6, 2011 He's right, yes it removes the perk, but not the effects. Unless I am also doing it wrong. Link to comment Share on other sites More sharing options...
TehBuddha Posted April 8, 2011 Share Posted April 8, 2011 (edited) You'd need to remove the player from the animal faction, since the perk adds him to it.Although Im not sure theres a console command for that. You might have to make a little script plugin in the GECK that removes you from whichever factions the perk adds you to. If I get round to it I'll work it out, should be fairly easy but no promises. If not, then what better time to learn a wee bit of scripting, eh? :thumbsup: Edited April 8, 2011 by TehBuddha Link to comment Share on other sites More sharing options...
kevkiev Posted April 13, 2011 Share Posted April 13, 2011 Just guessin' here, but awhile back I had a problem that resulted in the effects of various perks being removed although they were still listed on my pipboy. I had to add the "spell" as opposed to the "perk" to regain the effects (adding the perk did nothing). Maybe that works in reverse, ie player.removespell #### (I think the spell # was the same as the perk #, but I can't recall for sure) er... just noticed the necro-date of the question. Link to comment Share on other sites More sharing options...
BuckieH Posted July 9, 2011 Share Posted July 9, 2011 (edited) Anyone find a solution to this ive tried removing the perk and changing reputation but maybe im doing it wrong. Edited July 9, 2011 by BuckieH Link to comment Share on other sites More sharing options...
cavveman Posted July 9, 2011 Share Posted July 9, 2011 I think I partly filled the request. Have not checked with MMM if it is compatible with it though. http://www.fallout3nexus.com/downloads/file.php?id=16408 Link to comment Share on other sites More sharing options...
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