Zorkaz Posted October 19, 2022 Share Posted October 19, 2022 I know that I can enable LOD for interiors. But how do I set it up properly? So that the Coordinates work properlyI tried placing an xmarker in the world and using its coordinates but the LOD is still wrong by miles. And always stays in the same place no matter what coordinates I use Link to comment Share on other sites More sharing options...
DieFeM Posted October 19, 2022 Share Posted October 19, 2022 I know that I can enable LOD for interiors. But how do I set it up properly? Note that it says "offset". I'm not really sure what's the exact math, but you can get to an approximate offset by reversing the coordinates, if coordinates are x=1000 y=-500, the offset would be x=-1000 y=500.From there you can keep adding and subtracting small amounts until it is good enough. And always stays in the same place no matter what coordinates I useDid you try reloading the render window with F5? Link to comment Share on other sites More sharing options...
Zorkaz Posted October 20, 2022 Author Share Posted October 20, 2022 1. Yes I swapped - and + multiple times2. I even restarted the CK, no changes I uploaded the file here: https://www.nexusmods.com/fallout4/mods/45691It's called Castle Apartment and found under Optional Files. Only contains a marker and a empty cell set with the coordinates if anyone is nice enough to take a look.You'll get a huge thanks in the mods comments should I publish it Link to comment Share on other sites More sharing options...
DieFeM Posted October 20, 2022 Share Posted October 20, 2022 After some testing, I've found out what does the trick, you need to apply a "Lod Clip Volume". Then it starts working, the offsets are indeed the opposite values of the coordinates, or at least it seems. Judge by yourself: Link to comment Share on other sites More sharing options...
Zorkaz Posted October 21, 2022 Author Share Posted October 21, 2022 Whoa, yeah! It works Link to comment Share on other sites More sharing options...
niston Posted October 21, 2022 Share Posted October 21, 2022 Don't forget the north marker, so your LOD will be oriented properly (and the compass will work right).Aligning the LOD is a major PITA as well. You can somewhat "game the system" by grabbing stuff and moving it around after the LOD has been added. Link to comment Share on other sites More sharing options...
Zorkaz Posted October 22, 2022 Author Share Posted October 22, 2022 Thanks Link to comment Share on other sites More sharing options...
pepperman35 Posted October 22, 2022 Share Posted October 22, 2022 Reading this thread with interest. Yet another aspect that I knew nothing about. Anyone care to explain in layman's term what it does exactly? Link to comment Share on other sites More sharing options...
DieFeM Posted October 22, 2022 Share Posted October 22, 2022 Shows the LOD of a given worldspace in a interior cell. So it looks like you're watching the exterior. Like the windows in the Prydwen, the ones behind Maxson. Link to comment Share on other sites More sharing options...
pepperman35 Posted October 22, 2022 Share Posted October 22, 2022 Okay, now I understand. Appreciate that, thank you. Link to comment Share on other sites More sharing options...
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