Jump to content

Questions about self created mods...


annak366

Recommended Posts

Hello!

 

I have some questions about self created mods. I have several mods that i created and im beginning to think that maybe i will share them on Nexus.

 

So,

 

1. Im using "parts" from other mods, for example the mod water lilys (not a modders resource but an actual mod!), and i used them in my mods.

Now, will they show up in the mod even tho the downloader dont have that mod installed??

 

2. My mods are working fine on my pc, does that mean it will run the same as a downloaded mod??

 

3. Is there a way to check your mods for possible errors, like a program or something?

 

Well, i think thats it. Please share and give input if you can help or if you think of something else regarding.

 

Have a sweeeeet weekend !! :smile:

Edited by annak366
Link to comment
Share on other sites

If you made meshes and texture folders in your mod's folder and copied those borrowed meshes, textures into your folder they will work just fine as long as you package them along with your mod. You should not do this unless you have the original madder's permission. Read the permissions in their mods description and see if it is allowed. If not you could send a message asking permission.

In any case make sure you credit them in your mod's description.

 

To check your mod package the textures, meshes, scripts ect into a BSA then make a rar of the esp plus the BSA on your desktop. Remove your mod from data then reload your packaged mod from the desktop. Then just play the game to check if things work right.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...