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Vortex profile change corrupts exe directory


injaku

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Atter a profile reaches some critical mass and changes (such as ENB or Obody's change to Racemenu's configs) happen outside Vortex's control, switching profiles no longer provides a clean copy of the game. Is there a way to have a profile use a unique copy of the game? Specifically I create two copies of the game directory, assign one to a prod profile, and the other as the dev profile?

 

This would allow for unit testing without breaking the prod profile's game directory

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Provided you save the changes back to the staging folder in the external changes window it should keep it clean. This doesn't account of the junk files some tools drop directly into the data folder though. You'd need to clean those up manually (or put them into a mod inside Vortex).

 

Possibly relevant: https://feedback.nexusmods.com/posts/39/allow-files-generated-by-external-tools-e-g-nemesis-to-be-managed-by-vortex

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