kaymre Posted November 27, 2022 Share Posted November 27, 2022 I'd like to switch from SE to AE but I have literally hundreds mods & skse plugins installed in ModOrganizer2. I fear updating as I don't know which ones need a 1.6.x version and would stop working with AE... So I was wondering if there is a program or something to list the installed versions (1.5/1.6) to make decisions easier? thx Link to comment Share on other sites More sharing options...
7531Leonidas Posted November 27, 2022 Share Posted November 27, 2022 Look at this - has the various existing Skyrim versions and compatibility listed. May still have to dig a bit for a mod or two... https://modding.wiki/en/skyrim/users/skse-plugins Link to comment Share on other sites More sharing options...
kaymre Posted November 28, 2022 Author Share Posted November 28, 2022 (edited) Thanks. Well then if the only option is to manually check a few hundred mods then I'll just keep SE Edited November 28, 2022 by kaymre Link to comment Share on other sites More sharing options...
wfandrews Posted November 28, 2022 Share Posted November 28, 2022 You should only have to check mods which add a dll to your skse plugins. More than likely a good 85% or more of your mods will work with no problem. Link to comment Share on other sites More sharing options...
7531Leonidas Posted November 28, 2022 Share Posted November 28, 2022 AFAIK, every mod on the modding wiki page is an SKSE mod. Just scroll down the page, and look for the ones you currently use. If there is an updated version for SE/AE, d/l it. If there is a newer replacement (it might NOT be feature identical), go to its site and d/l it. You are not looking for a "few hundred mods", just SKSE-dependent mods (probably also dependent on the Address Library for SKSE plugins). Link to comment Share on other sites More sharing options...
kaymre Posted November 29, 2022 Author Share Posted November 29, 2022 (edited) I mean, as I said above I have "literally hundreds mods" installed in MO2, so I'd have to manually go through the whole skse modlist, look if it's installed and if needs an update. Then I'd have to look for AE updates for regular mods, like USSEP which only works with the newest AE version and others which only work with previous AE versions. It's a mess, in the end I wouldn't even know if the game would still work. . . Edited November 29, 2022 by kaymre Link to comment Share on other sites More sharing options...
7531Leonidas Posted November 29, 2022 Share Posted November 29, 2022 Yes, I know the feeling - over 700 mods when I finally made the change, had spent quite a bit of time lurking on the Nexus to check for updates to my favorites. Most mods carried over, I lost tk's Ultimate Dragons, and a few other mods (esp. graphics) that just weren't up to par after the upgrade - better options showed up (now over 1000 plugins), and bugfix mods required the more recent game version. Then, about 2 weeks after I made the change, the 1.6.640 version came out (ARRRGGGGHHH!), and I haven't changed over to that yet. More unsolicited advice - something will eventually break, start making a list now, and checking for updates and alternatives. Just invest the time over the next few months, break things down, so you won't have such a hill to climb should disaster strike... Link to comment Share on other sites More sharing options...
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