sullyvanj93 Posted December 23, 2022 Share Posted December 23, 2022 Hey all! I'm looking to add a perk that has effects very similar to "Day Tripper", and I notice that that perk directly edits the ingestibles, spells, and addictions that it effects with an added condition and effect. I also noticed similar things for the DLC perks.What I'm wondering is, is there a way to add these effects in without directly editing the base ingestibles, to help compatibility? A direct perk script or a backdoor approach? Any one have much experience with this? Link to comment Share on other sites More sharing options...
Radioactivelad Posted December 23, 2022 Share Posted December 23, 2022 The way I would think to do it is with a scripted perk that cios's another copy of any chem the player uses. (When the player uses consumables of the same type the durations are stacked.) Link to comment Share on other sites More sharing options...
laclongquan Posted December 26, 2022 Share Posted December 26, 2022 The way I would think to do it is with a scripted perk that cios's another copy of any chem the player uses. (When the player uses consumables of the same type the durations are stacked.)Sounds good. Double the duration, as it is~ Link to comment Share on other sites More sharing options...
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