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[Updated] New NMM version out, help us out and update to it (also, X R


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Posted

Ver 0.46.0

 

"Get missing mod info" feature results in the "Edit mod information" window with "Nexus is unavailable" as the text in the lefthand pane.

 

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Posted

Ehm when I fired up my NMM I was happy to see it was working again, so good job on that :smile:

 

However when I download a mod the metadata does not get downloaded along with it. So it doesn't get a version, category etc. Is this just happening with me or is this a known problem?

 

Thanks in advance!

 

This was happening to me occasionally. Just certain mods, or maybe just at a certain time though because I dl'd a few that came with everything, and a few more worked after trying to download multiple times.

 

Anyway, point is, it's not just you.

Posted
It's working well, but alot of my mods aren't updating their version/update info correctly. The main reason I use NMM is to keep track of what I have installed and what's been updated...at the moment this part of the mods isn't working.
Posted

Downloaded new version and seems to work fine for me - just downloaded a new mod and no visible problems.

 

Thanks for all your hard work guys and gals!!! I don't understand the technical side too much, I just try to read & follow the instructions I am given, and so far so good. Glad to see you are getting this hiccough under control. Hope you are having some kind of weekend!

 

Off to play Skyrim with my new mod!

:-)

Posted
According to NMM, the servers still unreachable. The only change appears to be that now it's taking longer to tell me that it can't reach the servers than it was before.
Posted
In response to post #10467840.

It sort of just does that, out of 5 attempts I have one success, just keep retrying till it works, sometimes it'll say it's not responding and then work.
I had the beta version which worked fine but I couldn't download a single file since (I assume because I haven't used the nexus in a while) they updated their servers.
Posted
In response to post #10469275.

Update: Just tried again and the servers are finally responding! If people are so desperate to use NMM like I was then just keep trying and maybe the servers will come through for you.
Posted

In the short amount of time I've used NMM, I still prefer manual downloading. I know what I'm getting, it goes into a folder I specify, and the mod doesn't get deleted when I uninstall NMM, which I had to do recently when rolling back from Windows 8.1 to 8. All my mods downloaded through NMM were deleted, since NMM's installer created the folder they were stored in.

 

All content created after an installation (i.e. the cache folder's contents) should remain, as is done with most other programs.

 

I do understand that NMM does offer options for mods - use X feature instead of Y, use Y instead of Z, etc - which a straight esp/esm alone can't handle (yet), and I understand the only other alternative is thousands of loose files to choose from, each in their respective directory structure to facilitate drag-n-drop operation.

 

However, perhaps the specific function of NMM that governs these options could be its own entity, having no online functionality or other such server-straining aspect?

 

Or if this could be handled from an SKSE-based script at game launch?

 

Something to think about.

 

Posted

hm new NMM downlaoded

i start it and downlaod it

but wtf

all mods go in the unassigned folder

the source not there no author no latest version

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