Zorkaz Posted January 21, 2023 Share Posted January 21, 2023 To have a buildzone you'd usually have to link a triggerzone from the workbench Workbench --> Workshoplinkedprimitive --> Defaultemptytrigger But how can I have multiple ones? Do I have to chainlink them? Link to comment Share on other sites More sharing options...
pepperman35 Posted January 21, 2023 Share Posted January 21, 2023 (edited) Spectacle Island provides a great example of this. There are something like eight buildable areas (Reference editor id SpectacleIslandBuildableArea01 through SpectacleIslandBuildableArea08). Each of these is linked ref to the workshop with the keyword Workshoplinkedprimitive SpectacleIslandBuildableArea01 -------> Workshoplinkedprimitive -------> SpectacleIslandWorkshopRefSpectacleIslandBuildableArea02 -------> Workshoplinkedprimitive -------> SpectacleIslandWorkshopRef...SpectacleIslandBuildableArea08 -------> Workshoplinkedprimitive -------> SpectacleIslandWorkshopRef Edited January 21, 2023 by pepperman35 Link to comment Share on other sites More sharing options...
Zorkaz Posted January 22, 2023 Author Share Posted January 22, 2023 Yeah lol. It's WorkshopWorkbench ---> Workshoplinksandbox ----> Defaultemptytrigger for the AI sandbox.I've gotten rusty Link to comment Share on other sites More sharing options...
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