Zorkaz Posted January 22, 2023 Share Posted January 22, 2023 If you take a look at Homeplates workbench there is no link to a buildzone. I thought this was needed in order to work? Link to comment Share on other sites More sharing options...
pepperman35 Posted January 22, 2023 Share Posted January 22, 2023 If I recall the workbench at homeplate is not a fully workbench. If so, that might be the reason. Also, you might check ti see if the sandbox area is being used for that purpose. Link to comment Share on other sites More sharing options...
Zorkaz Posted January 22, 2023 Author Share Posted January 22, 2023 There is no sandbox area. Normally there must be a triggerzone with set boundaries Link to comment Share on other sites More sharing options...
adb3nj Posted January 22, 2023 Share Posted January 22, 2023 It's only needed to set a boundary, I think. Since Home Plate is an interior cell, no boundary is required. Link to comment Share on other sites More sharing options...
LarannKiar Posted January 23, 2023 Share Posted January 23, 2023 (edited) The location data "World Location Radius" acts as build zone if the workshop reference doesn't have a WorkshopLinkedPrimitive. Origo is the object reference linked to the Map Marker if I'm remembering right (so I guess it's the default fast travel marker). Edited January 23, 2023 by LarannKiar Link to comment Share on other sites More sharing options...
greekrage Posted January 26, 2023 Share Posted January 26, 2023 A lot of weirdness with that location because it was never intended as a "settlement"... Its only a player home and not open for settlers hence doesnt need a sandbox and build zone is the the cell itself since its internal as mentioned above..Havent played the game in a while since all i do is mod... but i cant remember if the build menu even has settler related items like vendors,beacon etc..... or if it even shows up in supply routes etc.. Link to comment Share on other sites More sharing options...
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