Noxvern Posted January 23, 2023 Share Posted January 23, 2023 Hello fellas! I'm trying to create my first mod, which will add different "armor" to the game. These armors will be replacement models from other games like LoL (I know it's not the best way to make armor, but I'm a noob in 3D modeling and even more so in creating mods). The problem in this, I suppose, is that the model is already created and has a "pose", I have imported the skeleton of the base male figure (Skyrim SE) and as you can see in the image, it doesn't match that model. In these cases, is it better to move the skeleton and fit it to the 3D model, leave it as it is, try to move the model and fit it? Link to comment Share on other sites More sharing options...
Hanaisse Posted January 23, 2023 Share Posted January 23, 2023 Always move the model to fit the skeleton. Link to comment Share on other sites More sharing options...
Noxvern Posted January 23, 2023 Author Share Posted January 23, 2023 Thanks for the advice! I'm making progress... The hard part after that will be implementing it in the game. NifSkope scares me out... I hope to find some tutorial or someone who can explain it to me hahaha Always move the model to fit the skeleton. Link to comment Share on other sites More sharing options...
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