Guest deleted2027229 Posted April 2, 2023 Posted April 2, 2023 I am using no graphic or texture mods whatsoever.
Striker879 Posted April 2, 2023 Posted April 2, 2023 I used to get the same and once I started using the UOP it was eliminated ... it's a vanilla game bug.
GamerRick Posted April 2, 2023 Posted April 2, 2023 (edited) The NIF of the door to the ship has a NiFogProperty in it that needs to be deleted. \Data\meshes\architecture\ships\shipwreckentrance01.nif Edited April 2, 2023 by GamerRick
chambcra Posted June 7, 2023 Posted June 7, 2023 GamerRick you're a genius. I found one other that started me on this project. \Data\meshes\architecture\kvatch\woodbarricade.nif Thanks a lot. Saved me a lot of worry. I ran into two different cases of this bug right after I tried the new Crash Free System mod that has a lot of graphical changes so I was thinking I must have screwed up something. Neither of these seem fixed in UOP.
chambcra Posted June 8, 2023 Posted June 8, 2023 I didn't see anything inside the castle but it's such a weird thing you have to be the right distance and angle. I was testing with two computers and both saw the orange ship but only one would get the solid grey in Kvatch so some people might not see it at all. It's nice to know how to fix it.Thanks
GamerRick Posted June 8, 2023 Posted June 8, 2023 The color depends on the color of the NiFogProperty. Orange and grey are the two I saw.
Farzaneh Posted October 10, 2023 Posted October 10, 2023 UOP changed nothing as I still experience this too. I approach from the south, the ship, trees, boulders and bridge turn orange. I noticed that mod order can affect this area.
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