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major dialogue problem


freakguitarfreak

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i've really wanted to try making some really cool plug ins to my game and for a while it worked.... but 1 day, i try working on my plug in and i test it, but the topics don't appear...they did before but all of a sudden they don't. i've read all the previous help on this exact question but nothing has worked. i'm really clueless on this. no errors appear. AddTopic doesn't work. all conditions are fine. it's not the file or anything because topics i've custom made never appear, not on any of my plug ins. I need help!!! please, give out any ideas you may have to help me. o and i also tried reinstalling everything and it doesn't work. if you'd like to look at the plugin and see if there are any problems, just tell me and i'll be happy to email it to you. its really small and crappy (just started) and the greetings and everything might be a little screwed up because i've experimented different ideas lol sooo... please help me with this one cause i've tried everything i know.
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its because you didnt add the id to the person! when you create a dialogue topic, do the step by step things

 

 

 

 

 

1. Open the dialogue window

 

2. on the "filter for" form click to the blank

 

3. make a new topic

 

4. Now add an entry on that by making what he wants to say

 

5. then click on Id (who you want to say it) find your little man and click on him. \

 

that should work if it doesnt tell me

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If you don't add ID as a condition, it just means that everyone will have the topic - it should still show up in the list if all other conditions are set correctly.

 

Ok...

 

- what changes did you make between the plugin where the topics appeared, and the ones where they didn't?

 

- you said the greetings might be messed up. What have you done to the greetings, and do correct greetings still show up in game? Have you added new custom greetings, and if so, in which category?

 

- topics will appear if both the player and the NPC know about it, and if the NPC has a response with the appropriate conditions.

 

- the game reads responses from the top down - ie the response with the most restrictive conditions must be at the top of the list

 

- you said 'AddTopic' doesn't work. What do you mean by that? At what point do you use AddTopic? Have you made sure that AddTopic has been added to the results field of a response the player has actually received from an NPC? Which topic/greeting do you use to introduce your first new topic?

 

- you said the conditions are fine. Do any of the topics which don't show up although they have been introduced with AddTopic have responses with no conditions at all? If not, create a response with no conditions, and if that makes the topic appear, doube check the conditions for the other responses.

 

Dialogue bugs can be difficult to track down - good luck.

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hmmm

 

well i'm about 99% sure i didn't make any changes in between the time the plugin showed the topics and when it started to not show them.

 

well not really messed up. all i did was put the AddTopic command in all of the greetings in the Greetings 9 category. but i think i forgot to filter it for my one character... and yes the correct greetings still show up in the game.

 

yes i've made sure that AddTopic has been added to the results field of a response the player has actually received from an NPC. i used all greetings in the Greetings 9 category just to make sure it would add the topic when i tested it. i might have missed it still so i'll try it again soon...

 

and thanks for that no conditions idea...but it still wouldn't show the topics.

 

do you think that maybe theres a technical problem in any of the files? i mean, it worked at one point and it's actually happened twice... before i reformatted this one time and after as well. it worked for a period of time and then something happened and the topics wouldn't show... anyway i'm still open to ANY ideas anyone has.

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Greetings 9 is the lowest category of all - the default greetings that you get only if none of the greetings in one of the other categories match the current conditions. If you put 'AddTopic' there it's quite likely that those responses aren't triggered.

 

Try putting your topic-adding greetings into a higher category (eg 5). If you make each one ID specific, it shouldn't interfere with the rest of the game.

 

You said you used AddTopic with all the responses in Greetings 9 - did you introduce just 1 topic there, or did you introduce all your new topics there? It would be more efficient to create a few greetings specific to your mod, and introduce topics with them.

 

Create a couple of test greetings, with NPC ID set as a condition, and put them at the bottom of Greetings 0. Use the AddTopic function to introduce a couple of your topics in those greetings, and see if that will make them show up.

 

Check your syntax - if your topic name has more than 1 word you have to enclose it in " " - it's good practice to use quotation marks for all topics you introduce, though - AddTopic "my first topic"

 

 

When you tested the plugin, did you always test it with a new character, or did you test it with different saves? Since you've used greetings 9, that could explain why you would sometimes get a response that adds the topics, and sometimes not.

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Theta Orionis, thanks a lot. I probably won't get another chance to use TES Construction Set tonight (yeah my sister's kind of a computer hog :P ) but I really think that would work. I think when I tested the plugin after i changed the greetings i didn't really read what it said so you're probably right. Thanks a lot for the help. I'll try that A.S.A.P. and I'll tell you if it works. You see, I'm kind of a newbie at TES but I can learn fast if I spend some time with it...but I've been using RPG Maker for the last while (it's fun and doesn't really ever have glitches lol it's really easy to use) soo thanks again man! :D
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