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Need help porting textures from New Vegas DDS


Joeziah

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Hello, sorry if this question has been asked before but I could not find it on these forums if it had a solution.

I'm in the process of porting the models from new vegas into cryengine 3 and I'm running into an issue with textures that have alpha channels.

Every time I go to open them in either photoshop or anything else, they loose the alpha and the areas that are supposed to have no alpha end up turning into color and this isn't something you can fix with a magic wand.

Anyone here had success in extracting textures from new vegas and preserving their alpha channels?

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