Oblivionaddicted Posted May 18, 2023 Share Posted May 18, 2023 Always glad to be helpful! Link to comment Share on other sites More sharing options...
Dimitrisgb Posted May 18, 2023 Author Share Posted May 18, 2023 Always glad to be helpful! Oh, one mpre thing: do you know a way to add Shady Sam's dialogues to a custom made NPC? Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted May 18, 2023 Share Posted May 18, 2023 Basically you need to create a new dialogue, copy the content of Shady Sam's dialogues and add the proper filtering, for example put your NPC's in a custom-made faction and the faction belonging in the filtering. After this of course you need to add the topic throug a script. Link to comment Share on other sites More sharing options...
Dimitrisgb Posted May 19, 2023 Author Share Posted May 19, 2023 I 'm not sure if I made myself clear. I want that NPC to tell you what Shady Sams tells you when you get close to him and also greet and tell you goodbye the same way that Shady Sam says.My custom NPC is already in the same faction. It's just an alternate version of Shady Sam. All I did to create him was edit Shady Sam and change the base ID. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted May 19, 2023 Share Posted May 19, 2023 You made yourself clear and I gave you the proper instructions. If you want to give your dialogue to 1 NPc use GetIsID in the filtering. The dialogues will be silent but at least your mod won't conflit with other mods if you don't edit the vanilla dialogues. Link to comment Share on other sites More sharing options...
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