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Quests? Yeah, this can't be done


BlueSteelRanger

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Hmmmm. Ultimately, I want to do a little questline to get into the worldspace I'm creating. I'm even looking a bit into possibly creating a guild but... Later. Later. I've got my NPC's, first home (the one in Tamriel) done. Some extra spell goodies, potion goodies also in progress.

 

FIRST QUEST:

--Go fetch a replicated amulet for an elven guy.

 

SECOND QUEST:

--You find a different thing during Fetch #1. You should be able to ask about it and begin Quest #2.

In Quest #2, you find SEVEN items which, together, should allow you access to my Worldspace.

 

THIRD QUEST:

--In my Worldspace, you meet a group of new NPC's and must rescue one of them, who is a ghost, from a prison.

 

POSSIBLE FOURTH QUEST:

This is where I'd place the guild idea if I'm able to do it.

 

But, after Quest #2, finding the seven things and combining them/putting them together, New Worldspace is opened up to you. Worldspace is planned to have two Player Homes. One more humble, the other more extravagant. Quest #3 is entirely optional within the Worldspace.

 

Is such a thing possible?

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