Jump to content

Using an external race mod to make a mod character


zihon

Recommended Posts

Im trying to upload my first mod, i want to use mojave delight for them, but every time i exit and open again the geck the characters appearance become that of the vanilla game, how can i fix this? how can i know that this wont happen when people download it?

 

Link to comment
Share on other sites

I took a look at Mojave Delight, and apparently it's an esp, not an esm. Your mod can't depend on an esp.

 

Well, technically it can, but you have to jump through a few hoops to fake out the GECK and make it work. You need to modify your copy of the Mojave Delight esp with FNVEdit to set the esm flag in the mod's header. Then your mod will depend on Mojave Delight and you can use the assets in that mod in your own mod.

 

A lot of people don't use Mojave Delight, so you will be limiting your mod's audience if you force a dependency on it.

Link to comment
Share on other sites

You can recreate the custom race in your esp, that way it wouldn't need the Mojave Delight esp, users would still have to install the assets from Mojave Delight though, don't include them in your own mod.

 

I wrote a guide on how to create a custom race here How to Create a Custom Race at Fallout New Vegas - mods and community (nexusmods.com) you'll need show embedded images enabled to see it.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...