Jump to content

Use all hair mod I have?


GrieverFX

Recommended Posts

I have several hair mod and some of them is conflicting with each other. So is there a way to use all of them?

 

You'd have to merge them into a single plugin. I think Wrye Bash can do it but I can't give instructions since I do it the tedious way with the CS.

Link to comment
Share on other sites

You'd have to merge them into a single plugin. I think Wrye Bash can do it but I can't give instructions since I do it the tedious way with the CS.

Is Wrye Bash a username here or tools? I've seen your mod. It's great. I wish you can teach me how.

What do you mean tedious? English is not my native language :biggrin:

You can merge them with TES4Gecko, then use Construction Set to check and elaborate the merged plugin. I once made a plugin like this, you can check it, though it's now outdated.

Where can I find Construction Set along with the instruction on How To?

Link to comment
Share on other sites

Wrye Bash is a utility program, Made by Wrye, AKA The Monkey God.

Available here: http://wrye.ufrealms.net/#WryeBash

 

It is a great program that allows you to accomplish many things. However, I do not recommend it for for beginners. Please read the entire instructions on how to install and how to use before trying anything. And back up first.

 

The construction set is available FREE from the Bethsoft site, Here:

http://www.elderscrolls.com/downloads/updates_utilities.htm

 

The instructions and tutorials are here: http://cs.elderscrolls.com/constwiki/index.php/Main_Page

Link to comment
Share on other sites

Is Wrye Bash a username here or tools? I've seen your mod. It's great. I wish you can teach me how.

 

Where can I find Construction Set along with the instruction on How To?

 

What bben said. :thumbsup:

 

 

What do you mean tedious? English is not my native language :biggrin:

 

Tedious = long and time consuming process

Link to comment
Share on other sites

  • 3 weeks later...

This is basically why you will want to use Wrye Bash. One of the very nifty features is that you can specify which parts of different mods that you wish to merge into a patch. This is done automatically every time you call the "Rebuild patch ..." function.

 

To, say, add all hairstyles from a new mod, you just add the following to the description field of the mod:

 

{{Bash:Hair}}

 

This is called a "tag". If you also wish to add eyes, you can write:

 

{{Bash:Hair,Eyes}}

 

If you happen to use a body replacer that edits which meshes are used (such as Roberts Male Bodies), you can get the meshes by adding

 

{{Bash:Body-M}}

 

The best part is, that the merging is automated, so if you add a mod that adds hairs, all you have to do is to add a tag to the mod, and rebuild the bashed patch. Many mod authors even add the needed tags. No need to brood in the Construction Set.

 

Wrye Bash has a number of other features for making conflicting mods play well together.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...