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My FO3 vids


Dhegonus

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Anyhow, if your footage isn't satisfactory or is just so-so, editing makes a great deal of difference.

Even windows movie maker can produce excellent results if you're keen enough.

 

Keep making vids lads. Hope to see a masterpiece or two. :)

 

 

Well i know my vids are not very good but its first time i use fraps and wmm so i try to learn about editing, montage,ect....

 

I need more comment like yours to know what i have to change and maybe one day i could make something interesting.

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Okay. Let's take some pieces of your zombies vid.

 

After "we had to get out of there", you can place a close up shot of a character's face showing fear or clenched teeth. This could be done by zooming in on a companion npc when he is firing his weapon.

A note about the soundtrack at that point, is that the music crescendos at a point of anticlimax. That's not good. Usually the music crescendos at peaking moment in a scene.

 

Another scene which could be improved is the scene about the house. It took too long for the camera to go up to the house and face the front door. You could improve that with two captions and two jump-cuts; after "I have heard about an old house", cut to the shot of the house being approached then as soon as the house is quite visible, cut to the caption saying "safe", then fade to the shot of the front door. Let the shot of the front door stay for a second or two to build some suspense, then cut to the words "or not...". Don't show "or not" and "RUN!" at once, you should display the words in two sections; the words "or not" first for a second, then fade to the word "RUN!" while at the same time, the music should move to a climax.

 

Editing takes some work. But if you've got a sense of cinematic style, it's a labour of love. :)

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Dhegonus.....

your video is pretty good

but the darkness thing (maybe its Fraps when you film it?) needs to be fixed

and don't spend so much time on the bar in Megaton at the beginning, or make it a little more dramatic

and remove the background sounds, make it just the music, got kinda distracting with the reload sounds and people talking

maybe try to make the action fit with the ups and downs in the song?

the parts with the ghouls were great, but maybe do longer, more dramatic shots, make killing them seem harder, and don't show quite as many

overall....

pretty good

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yeah working on the darkness levels..it was odd to be honets.. but i just turned the ingame brightness up..hopefully that'll do it ^^.. made a new vid..similar to the original but different here and there..been thinking about chaning the song too.
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Callighan thx for your tips,i didnt understand all what you said (i didnt learn english at school, only in movies and in mmo so i suck a bit at it) but i guess some scene are too long and sometimes music doesnt fit the action.

my vid is a really amateur vid, its what i think when i see it.

 

I m currently working on a new vid about a guy who try to escape from paradise falls.

 

I ll work more with camera movement and with editing.

My big problem is the text and the grammar.

I use bad english and i think its weird to cut a scene with black screen containing the story line but i have not the proper tools to put the text directly on the scene(i need also a good typo)

 

 

Dhegonus for your darkness level problem:i have the same problem on one of my vids (fallout 3 terminator found me on you tube)

I find out something who works for me, i play in 1440x900 with medium or high graphics and in fallout 3 option i try to fix the brightness at a good level(not too bright, not too dark).As you see in fallout 3 zombie, i use the weather mod silent hell and when its night, your screen is totally dark but on my vid you can still see the scene easily.

 

Hope it helps

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update time again, i re-worked my "wayward son" video and found out that i just had to turn my ingame brightness up lol..anywho..here it is :)

 

That's much better!

A wee bit off in timing though, but that's normal.

 

Most video editors could let you slow down or speed up animation frames. And with that, you could time the frame where a raider's head gets blown off right at the same time a cymbal crash is heard in the music. Now something like that will create the perfect timed climax. When there's a slowdown in the music, you could also slow down the action so the viewer won't feel off. The same also work for building tension.

 

And bytheway, your last effort had its great tension building moments. Especially in the opening moments before the gunfights.

 

Well done.

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