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[SSE] Sleeping grants real-life rest


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In order to play the game more, a simple QoL mod could be made that restores player alertness according to player character sleep time. The quality of the restoration is improved if sleeping in inns or homes.

The mod may have a secondary function that grants the player nutritional fulfilment upon consumption of food by the player character. There will have to be a configurable limit to prevent sickness from suddenly consuming ten sweetrolls, a wheel of cheese, and five bowls of salt.

This would strengthen the player character in a fun and balanced way by helping to factor out the weakest link.

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Hmm... Change time scale from 20 to 1 prior to sleeping. While your character sleeps off their 8 eight hours, go sleep yourself. A time scale of 1 in game means that 1 hour of in-game time equals roughly 1 hour real time. Not sure if it will work as I haven't tested it and timing might be off but you could try the same thing when your character eats and performs other necessities depending upon mod load out.

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  • 3 weeks later...

In order to play the game more, a simple QoL mod could be made that restores player alertness according to player character sleep time. The quality of the restoration is improved if sleeping in inns or homes.

The mod may have a secondary function that grants the player nutritional fulfilment upon consumption of food by the player character. There will have to be a configurable limit to prevent sickness from suddenly consuming ten sweetrolls, a wheel of cheese, and five bowls of salt.

This would strengthen the player character in a fun and balanced way by helping to factor out the weakest link.

Several sleep mods exist that restore various levels of resting - Just Sleep - Sleep for Me - Go to Bed all have some form of restoration of stamina and sleep benifits.

Regards Colin

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