Deleted3576383User Posted August 22, 2023 Share Posted August 22, 2023 (edited) I have modified the main menu to have custom music, but the sound is bad quality when converted to xwm. Using a wav file causes CTD. I am using Yakitori audio converter with wav, mp3, and FLAC source files. I have adjusted the various settings to no good result. Does anyone know if there is a way to play better quality sound in the main menu? Edited August 22, 2023 by Guest Link to comment Share on other sites More sharing options...
anjenthedog Posted August 22, 2023 Share Posted August 22, 2023 I use this with no issues https://www.nexusmods.com/skyrimspecialedition/mods/16763/?tab=files Link to comment Share on other sites More sharing options...
Deleted3576383User Posted August 22, 2023 Author Share Posted August 22, 2023 I use this with no issues https://www.nexusmods.com/skyrimspecialedition/mods/16763/?tab=filesThanks for the link! I tried it and now I think it is just an unfortunate limit of how good xwm can get. Link to comment Share on other sites More sharing options...
anjenthedog Posted August 23, 2023 Share Posted August 23, 2023 idk man, I don't use oxygen free cables :wink: But seriously, I grab stuff I have and like (even a couple of my own) as background music for when I'm walking/wandering/exploring around skyrim/etc in game (I use a port of halo farm for playback), convert copies to xwm, and they sound fine to me on playback. What are you using as source? I use 32-bit float, 44.1KHz source files. Link to comment Share on other sites More sharing options...
PeterMartyr Posted August 23, 2023 Share Posted August 23, 2023 compression not really an issue or configurable for xWMA music format, but setting the bitrate correctly for the quality output is depending whether input is lossest or mp3 or mp4, pointless set it high if the input is crappy Microsoft (R) xWMA Encoding Tool (build 9.29.1962.0) Copyright (C) 2009 Microsoft Corporation. All rights reserved. Usage: XWMAENCODE [-b <N>] <InputFile> <OutputFile> If the input is PCM it is encoded to xWMA, and vice versa. Options: -b <N>: Specifies the target bitrate in bits per second. Must be one of 20000, 32000, 48000, 64000, 96000, 160000 or 192000). If no bitrate is specified, the default is 48kbps. Natively supported bitrates per sample rate and channel count: 22050Hz mono: 20000 22050Hz stereo: 32000 32000Hz mono: 20000 32000Hz stereo: 32000, 48000 44100Hz mono: 32000, 48000 44100Hz stereo: 32000, 48000, 96000, 192000 44100Hz 5.1: 96000, 192000 48000Hz stereo: 48000, 64000, 96000, 160000, 192000 48000Hz 5.1: 48000, 192000 Other combinations are supported by resampling the source data and/or using a bitrate of 48kbps as a fallback). Yeah I use DirectX tools not some music mod uploaded to the nexus, I am a control freak hopeful knowing the bitrate options, since that tool is hard to get unless your a registered game developer with microsoft or for xbox, those setting might useful configuring the music mod, if it allows you to use them? Personally I would extract the xWMAEncode.exe from the music mod and use a command window to send arguments to xWMAEncode.exe on now how I wanted the music encoded, OR write a batch file to do it, just sayin... told ya i am control freak Link to comment Share on other sites More sharing options...
PeterMartyr Posted August 23, 2023 Share Posted August 23, 2023 I am not gonna give you lesson on how to code, go to fallout4 and download a HD convert music mod, pfft that https://www.nexusmods.com/skyrimspecialedition/mods/16763/?tab=files does not even set the bitrate, so it delivers default 48kbps no wonder it sound like shite, If I was the mod author of that I would remove it in embarrassment look ( general reader NOT the OP ) if just want default XWM music just drag and drop the music file on top of the WMAEncode.exe one at time, no cmd windows or batch files required Link to comment Share on other sites More sharing options...
PeterMartyr Posted August 23, 2023 Share Posted August 23, 2023 lastly just saying not even the VLC player can play the XWM format, to play your converted track without launching the game get FFmpeg tool here https://ffmpeg.org/then drag and drop your convert XWM file on top of ffplay.exe to hear it NOTE I said FFplay not FFmpeg Link to comment Share on other sites More sharing options...
Deleted3576383User Posted August 25, 2023 Author Share Posted August 25, 2023 lastly just saying not even the VLC player can play the XWM format, to play your converted track without launching the game get FFmpeg tool here https://ffmpeg.org/then drag and drop your convert XWM file on top of ffplay.exe to hear it NOTE I said FFplay not FFmpeg Your method has produced a clearly better result comparing side by side with the same track converted through Yakitori and the .wav source. It ultimately sounds a little thinner, but that is with close listening. I'm happy with this result. Thanks! idk man, I don't use oxygen free cables :wink: But seriously, I grab stuff I have and like (even a couple of my own) as background music for when I'm walking/wandering/exploring around skyrim/etc in game (I use a port of halo farm for playback), convert copies to xwm, and they sound fine to me on playback. What are you using as source? I use 32-bit float, 44.1KHz source files.Oxygen free cables are passé, I have developed powers of telepathy for direct listening that bypasses imperfections of the ear :PThe file I am using now is a 16 bit 44.1KHz wav. It's a really nice song for the main menu and I couldn't stand hearing the artefacts on the low notes (the track is Traust by Heilung). Link to comment Share on other sites More sharing options...
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