fiewiel Posted April 15, 2014 Share Posted April 15, 2014 Thanks, very helpful! Link to comment Share on other sites More sharing options...
Argonian168 Posted June 5, 2014 Share Posted June 5, 2014 thank you Link to comment Share on other sites More sharing options...
CrazY1918 Posted June 10, 2014 Share Posted June 10, 2014 Yes thank you so much. :yes: Link to comment Share on other sites More sharing options...
Deleted5770650User Posted June 10, 2014 Share Posted June 10, 2014 sucsm can go much slower then 1. For example "sucsm 0.001" Link to comment Share on other sites More sharing options...
AaronOfMpls Posted June 11, 2014 Share Posted June 11, 2014 Yah, I sometimes use 0.02 or so when taking screenshots, to get just the right moment. Link to comment Share on other sites More sharing options...
maplevolt Posted July 1, 2014 Share Posted July 1, 2014 This is a great primer -- really it goes a little beyond that. The 'sucsm' is essential. That said, I'd like to add that the most important thing is looking into your mind's eye for inspiration and composition. Remember: creativity comes from both ends ;) Link to comment Share on other sites More sharing options...
Percevan Posted July 1, 2014 Share Posted July 1, 2014 (edited) one, if not the most useful IMO is not in the first post (or I didn't see it) :set gamehour to # (subtitute # with the intented hour, of course). I couldn't tweak my enb, or test my custom models without this one.leave the console, and bam! instant change, no wait, no need to tweak the timescale. Edited July 1, 2014 by Percevan Link to comment Share on other sites More sharing options...
guidethisonekalaheria Posted August 22, 2014 Share Posted August 22, 2014 Thank-you this is very useful! Great resource :) Link to comment Share on other sites More sharing options...
AndersGame Posted October 1, 2017 Share Posted October 1, 2017 Nice tutorial. Helped me a lot, thanks!http://i63.tinypic.com/2ebwf44.png Link to comment Share on other sites More sharing options...
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