Leadpipe Posted June 24, 2009 Share Posted June 24, 2009 Hi, there. I'm working on a mod and I'm trying to get an idea of skill/SPECIAL thresholds I should try to be aiming for, so I'd like to know: What are your character loadouts? I realize that there are some easy console commands to max out your SPECIALS, but presuming you don't do that and presuming that you're not an ultra-completist who needs 100% on everything, what kinds of characters do you build? Let me rephrase, as you're playing through, what skills do you focus on and where do you prioritize your SPECIALs? Also, a brief explanation of why would be nice, too. Thanks. Link to comment Share on other sites More sharing options...
gsmanners Posted June 24, 2009 Share Posted June 24, 2009 When I start out, I like to have all 5s except for INT (I might put 6 into a couple other stats). This gives me a nice, boring character that I can do whatever I want with, and I don't have to worry about finding the Skill Bobbleheads or skill books. I do tend to lean toward stealthy types, so I nearly always end up with 10 in PER (after various perks and such). Initially, I always try to focus on Lockpick and Repair. I aim toward getting 50 in Lockpick ASAP, then raise my Repair to 30 while getting up to 30 in Explosives and 30 in Small Guns. After that, I usually focus on Stealth and maybe Science and/or Speech (although this varies quite a bit). Link to comment Share on other sites More sharing options...
xaechireon Posted June 24, 2009 Share Posted June 24, 2009 I usually go for 9s (10 for INT) for my dominant stats, pending on the build I'm going for, so I can max them with bobbleheads, and I lower my other stats to 1 or 2. I usually focus on Sneak early in the game. If not its probably Melee weapons or Unarmed. Link to comment Share on other sites More sharing options...
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