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HDR bug?


PeppermintCandy

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Well technically speaking it is what High Dynamic Range/Rendering does...It uses a much larger range of lighting calculations...It looks how it should do but if anything I'd say it maybe increasing to much much Bloom. Try lowering brightness and contrast. :smile:

Something to do with SLI, i will just disable it rather than disabling HDR because its pretty easy to run.

 

Thanks

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Was gonna say, ...HDR, SLI, ENB, DOF all Work Fantastic.....In FalloutNV.

 

As this is the forum for FalloutNV, but i see now those are screenies of Fallout3 , And YES the reason i stopped playing Fallout3 was because of this problem. You cant have Both HDR and SLI. The Sky will drive you insain. IT will flash so bad it will cause nausua.

 

2 choices.

1) Disable HDR and use Bloom With SLI

2) Use HDR and disable SLI

 

Fallout NV on the other hand is playing fantastic with SLI & all the Goodies.

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That is FalloutNV, and SLI does not work fantastic with it.

 

 

I thought that was a shot outside Megaton and was Fallout 3...my bad.....But I have been using SLI , With ENB (179) SLI 64x AA with 16x AF and it is Looking Great and no Flashing ..(like Fallout 3 ).

 

ENB and SLI Purple text in corner shows both Cards using same amount of RAM (1622 MB each). Works Flawless. Sunday i ran the game for 6 hours straight.

 

I am also using Nevada Skies and with ENB, more then once i have turned toward the Sun (and like real life) i was totally blinded for a second.

Am also using Enhanced Shaders So my View may be Skewed...lol :smile:

 

I just like to help is all.

Edited by camaro_69_327
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