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Swapping parts between ships


lbAdl

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Correct. If you delete a part, you get back a bit of money, but, nowhere near the parts actual value. You might get some "ship parts" in your hold (for repairs) as well, but, not 100% sure on that.

When you delete a part, it appears in the selection menu and it can be put back, regardless of status and rank. When changing the ship, the part disappears. It is enough to make sure that the part remains when changing the ship, at least within the framework of this dialogue with the technician. That will be enough.

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Indeed, that would be could to spare parts between ships and so be able capturing others to dismantle parts and custom yours ; but also that should come with a rework of ship economy (something huge enough, at least a x5 to x10), actually thats a bit ridiculous that a bunch of armor and guns allow to buy/fully mod a spaceship.

Edited by Meuhoua
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Moder answer:
"You have no idea how complicated what you're asking for it. No. It's not going to happen. The mods I have change one single instruction here and there. What you want involves a huge mess of patches including entirely new code to track what's being removed and added elsewhere. There's an astronomical amount of reverse engineering and work needed for that."

 

sadness...

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Makes sense though. Rather than tweaking code that's there, something would probably need to be added to make the technician remember parts between ships. We can wait to see if anybody makes it work through the script extender, but it doesn't sound like something somebody working out of a set understanding would be able to accomplish.

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