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Are we done dumping all single console commands into Nexus?


kingofnuthin

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What should we do with dozens of the same console command scripts. No offense. I know, everyone is ready for modding this game. But this is starting to get nuts. Nothing against a new script discovering or a good tweak. But cluttering does not help anybody. Maybe I'm wrong, and it's just my inner order freak. Then I've said nothing.

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Currently, that is about the only option we have to alter our games. They are basically just tweaks to game settings..... Best method for handling them is to simply copy/paste the text from the mod into a 'master' bat file, so you only run ONE at game start, instead of trying to convince the game to run a dozen or more of 'em. Works MUCH better, and much less clutter.

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Currently, that is about the only option we have to alter our games. They are basically just tweaks to game settings..... Best method for handling them is to simply copy/paste the text from the mod into a 'master' bat file, so you only run ONE at game start, instead of trying to convince the game to run a dozen or more of 'em. Works MUCH better, and much less clutter.

I meant that there is no benefit of having multiple mods on Nexus with only the same single command and function. But as I said... maybe it's just my inner Sheldon Cooper who has a problem with this "mess". ^^

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Currently, that is about the only option we have to alter our games. They are basically just tweaks to game settings..... Best method for handling them is to simply copy/paste the text from the mod into a 'master' bat file, so you only run ONE at game start, instead of trying to convince the game to run a dozen or more of 'em. Works MUCH better, and much less clutter.

I meant that there is no benefit of having multiple mods on Nexus with only the same single command and function. But as I said... maybe it's just my inner Sheldon Cooper who has a problem with this "mess". ^^

 

Multiple mods that do the exact same thing is nothing new here. :D

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