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FNV many mods Load Order/Compatibility Problems


tonzka313

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Hi all!
Im trying to days get many mods working together. Game working, but some mods enabled various characters and items show red exclamation mark error sign. I disabled NVEC and those problem gone, i got all nvec compabtility patches but them dont help.
Sorry if my english is bad because im from finland.

I put my mod load order list this post, some mods is not active but i trying get them all working together (some compabtility patches is mods what im not installed, i know them not allowed active because i dont got these mods), if somebody knows better load order changes or something what can help me. I know i got a veryvery many mods on my game but im mod freak :D
I got installed:
NVSE
4gbnv launcher
Radeonpro (this help to my fps bigger, but still its low)
New vegas anticrash
Boss im trying couple times but it not help

If somebody need my system specifications is:
Processor: AMD Phenom II x6 1090T with 3,2 ghz
Memory: Kingston DDR3 2250 Mhz 6gb
Videocard: Radeon 5970 2GB DDR3 (videocard inside is two 1gb videocards, (im trying but not succesfully get the game using 2gb memory because FNV dont support crossfire)

Now im put my current load order:
FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
IWS-Core.esm=1
Caliber.esm=1
CaliberXhonesthearts.esm=1
CaliberXgunrunners.esm=1
CFWNV.esm=1
FreesideOpen.esm=1
Interior Lighting Overhaul - Core.esm=0
Military NV Backpacks.esm=1
MoMod.esm=1
More Perks.esm=1
More Perks for Companions.esm=1
More Perks for Dead Money.esm=1
More Perks for Honest Hearts.esm=1
More Perks for Old World Blues.esm=1
More Traits.esm=1
NVInteriors_Core.esm=1
NVInteriors_ComboEdition_AWOP.esm=1
NVR-Strip.esm=1
JIP Selective-Fire.esm=1
rePopulated Wasteland.esm=1
WARZONES - Misanthropy Pure.esm=1
Weapon Mod Expansion.esm=1
WME - GRA.esm=1
WME - DLCs.esm=1
wsex.esm=0
ELECTRO-CITY - Highways and Byways.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
RustTownV1Master.esm=1
FCOMaster.esm=0
NevadaSkies.esm=1
Niner.esm=1
The New Bison Steve Hotel.esm=1
Interior Lighting Overhaul - L38PS.esm=0
Monster Wars.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Project Nevada - Extra Options.esm=1
Project Nevada - Cyberware.esp=1
Project Nevada - Rebalance.esp=1
FOOK - New Vegas.esm=1
FOOK - New Vegas DLCs.esm=1
AWorldOfPain(Preview).esm=1
NVEC Complete + NVCE.esm=1
HDTshop.esm=0
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
FOOK - New Vegas.esp=1
FOOK - New Vegas DLCs.esp=1
Weapon Mod Expansion.esp=1
WME - GRA - Complete.esp=0
WME - GRA - Weapon Integration.esp=0
WME - GRA - Vendor Reform.esp=0
WME - GRA - Unique Integration.esp=0
WME - GRA - Just Guns.esp=0
WME - GRA - Arenovalis.esp=0
WME - GRA - All Weapons.esp=0
WME - DLCs.esp=0
WME - DLCs Arenovalis.esp=0
Mission Mojave - Ultimate Edition.esp=0
MMUE POP.esp=0
MMUE-CP-Electrocity.esp=0
MMUE-CP-rePopulated.esp=0
CASM.esp=1
FreesideOpenPatch.esp=1
Readius_NV.esp=1
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
AWOP-MoMod.esp=1
AWOPMonsterPatch.esp=1
populatedcasino.esp=1
NVR-NPCs.esp=1
RustTownAdditions3.esp=1
NVR_rePopulated Wasteland_Patch.esp=1
NVR-Version_10.esp=1
CFW-FOOK-DLC.esp=1
PerkEveryLevel.esp=1
FSOmusic.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
pnvnvbount1.esp=0
NewVegasBountiesFSOPatch.esp=1
outsidebets.esp=1
wsexInnuendoAnims.esp=0
wsexInnuendoNPCs.esp=0
More Perks Update.esp=1
More Perks for Companions Update.esp=1
More Perks for Dead Money Update.esp=1
More Perks for Honest Hearts Update.esp=1
More Perks for Old World Blues Update.esp=1
More Traits Update.esp=1
31 New Food Items.esp=1
Animated Prostitution.esp=0
IWS-Core-Patrols.esp=1
IWS-Core-Guards.esp=1
IWS-Core-Civilians.esp=1
IWS-DM.esp=1
IWS-HH.esp=1
IWS-OWB.esp=1
IWS-LR.esp=1
SCAMP - Scrapping Clutter And Making Parts.esp=1
CFW-DLC.esp=1
HDTshop.esp=0
Military NV Backpacks - BumBagUseSlot1.esp=1
Military NV Backpacks - No Straps.esp=0
Military NV Backpacks - Vendor Script Replenish.esp=1
NCR Rearmament v1.5.esp=1
pnvpoweredpowerarmor.esp=0
TGsArmorCollectionVegas.esp=1
MMUE-CP-New Vegas Redesigned.esp=0
AWOPDeadMoney.esp=1
AWOP DLC + GRA Conflict Error Fixes.esp=1
AWOPCaliberXAmmoPatch.esp=1
MMUE-CP-AWOP+NVInteriors.esp=0
NVWillow.esp=1
SunnyCompanion.esp=1
UnlimitedCompanions.esp=1
MiscItemIconsNV.esp=1
Sorter - Combined.esp=1
Sorter - Dead Money.esp=1
dD - Enhanced Blood Main NV.esp=0
dD-Smaller Wounds.esp=0
dD-Reduced Dismember Force.esp=0
dD-Reduced Ragdoll Force.esp=0
dD-Smaller Spatters Default.esp=0
dD-Smaller Spatters Realistic.esp=0
LFox Bottle That Water.esp=0
Reactive People - Ultimatum.esp=0
WMXUE.esp=1
WMX-ModernWeapons.esp=0
WMX-DeadMoney.esp=0
WMX-HonestHearts.esp=0
WMX-OldWorldBlues.esp=0
WMX-LonesomeRoad.esp=0
WMX-GunRunnersArsenal.esp=0
WMX-MW-GRA.esp=0
Project Nevada - WME.esp=0
EVE FNV - ALL DLC.esp=1
Project Nevada - EVE All DLC.esp=1
dD-Reduced Dismember Force - EVE.esp=0
dD-Smaller Wounds - EVE.esp=0
ELECTRO-CITY - Inventory Sorters Compatibility Patch - ElectroCityCATEYEvalue.esp=1
ELECTRO-CITY - Inventory Sorters Compatibility Patch - RegularCATEYEvalue.esp=0
Interior Lighting Overhaul - Ultimate Edition.esp=0
ILO - GS Shack.esp=0
Bouncing Natural Breasts.esp=0
AWOP - Dead Money Redone.esp=1
AWOP - Balance and Cleanup.esp=1
FCO.esp=0
FCO - OnHolyServiceBound NPC's.esp=0
FCO - Melissa Fix.esp=0
WMXUE-CouriersStash.esp=1
NevadaSkies - Mod Override.esp=1
NevadaSkies - Ultimate DLC Edition.esp=1
CFW-PN-DLC.esp=1
MaxFollowers12.esp=1
MoreNiner.esp=1
ILO - Rust Town.esp=0
CNR_Beta.esp=1
AdjustedWeather_Main_FNV.esp=0
WARZONES-RUSTOWN - Peaceful Coexistence.esp=1
delilah.esp=0
freesideopendebug.esp=1
AWOPFSOPatch.esp=1
MoreChems.esp=1
Chem.Trails-Real Drugs.esp=1
TheLozza's_Gasmasks.esp=1
Vurt's WFO.esp=1
New Vegas Error Corrections Extras.esp=1
NVEC Complete NVCE WMX Patch.esp=1
NVEC Complete NVCE FOOK Patch.esp=1
NVEC NVCE PN COMBO Patch.esp=1
NVEC Complete NVCE AWOP Patch.esp=1
pnv.esp=1
pnvprojectnevadarebalance.esp=1
pnvprojectnevada.esp=1
pnvhh.esp=1
realistic headshots.esp=1
NVEC+NVCE-Expansion-MonsterWars.esp=1
NVEC+NVCE-Expansion-CNR.esp=1
NVEC+NVCE-Expansion-NVIntAWOP.esp=1
NVEC+NVCE-Expansion-ElectroCity.esp=1
NVEC+NVCE-Expansion-FreesideOpen.esp=1
NVEC+NVCE-Expansion-ILO.esp=1
FOOK-PN Convergence.esp=1
FOOK-PN-WME-WMXUE-EVE Convergence.esp=1
FOOK-PN-AWOP Weapon Convergence.esp=1
FCO - FOOK-PN Convergence FCO.esp=0
MMUE-CP-Convergence (Stage 1).esp=0
MMUE-CP-Convergence (Stage 2).esp=0
Weapon Mods Expanded.esp=0
MMUE-CP-ILO.esp=0
AWOPDeadMoneyVendorPatch.esp=0
NVEC Complete NVCE MMUE Patch.esp=0
Purge Cell Buffers.esp=0
Zan_AutoPurge_SmartAgro_NV.esp=1
NVEC+NVCE-Expansion-MMWE.esp=0
NVEC+NVCE-Expansion-Tales.esp=0

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I use boss and uninstalled NVEC, dd enchanged blood textures, and unactivated plugin FCO-Onholyservicebound, Mission mojave and unactivated vurts WTO. now game works wirhout errors, only FPS sucks sometimes it on 30 and drop 5 sometimes

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downloading and installing D3D9 dll for ATI helps a lot my fps. now its a 30 very often. i got one problem i start a new game and all mods working good, but after sunnys practice quests trudy is missing and always going near to the saloon game crashes = cant talk to trudy and complete quest, because his missing. problem solves after all mods unactive (two mods only enabled Fallout character overhaul and more perks because i need it the beginning of game) i played sunnys quest with no mods activated and trudy appear to saloon. then save game at the saloon where trudy is, then activating all rest of mods and his no more missing in the game. and now game working perfectly.

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  • 1 month later...

do you use NMM? if so what does the index column say on your last checked plugin (Zan_AutoPurge_SmartAgro_NV.esp, going by your list up there)

 

it looks like you have nearly 200 mods or something, if the index goes over 146 the game breaks.

 

the game can only store an index of 256 numbers, unfortunatly Fallout NV.esm starts at index 78 or something and the other plugins have to increment higher than that, NMM shows Fallout NV.esm to be 00, but thats not the case when the game runs.

 

my recomendation is to google merging plugins, it's not too difficult and can allow you to add more, mods that add things like armours and weapons, standalone style are the safest to merge

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