dioleev Posted September 27, 2023 Share Posted September 27, 2023 (edited) Hello. When I deploy an animation mod using symlinks it breaks certain animations in Starfield. Dev said that it's a Vortex issue. Is this behaviour final and by design? Because, current implementation is an extra point of failure for the end user. My expectation is that any mod will work in any setup. Please, elaborate. Edited September 27, 2023 by dioleev Link to comment Share on other sites More sharing options...
Solution Pickysaurus Posted September 27, 2023 Solution Share Posted September 27, 2023 So the pinned thread: https://forums.nexusmods.com/index.php?/topic/13262847-starfield-mod-compatibility-megathread/ There's also a PR wait to fix this: https://github.com/Nexus-Mods/game-starfield/pull/12 Link to comment Share on other sites More sharing options...
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