aurreth Posted December 2, 2023 Share Posted December 2, 2023 Aaaand I just moved a star system lol Time to tinker, figure out the coordinate system. Link to comment Share on other sites More sharing options...
aurreth Posted December 25, 2023 Share Posted December 25, 2023 On 12/1/2023 at 4:13 PM, aurreth said: Can't you just make an override for 000214f4, adding a second condition: Equal to, Comparison Value 1, GetGlobalValue, MQArmilleryLocation Here, try this, should make three conditions necessary, ship not disabled, MQArmillaryCompleteGlobal=1, and MQArmillaryLocation=1 ArmillaryOutpostFix.7z 336 B · 1 download Ok, this does not work. What needs to be done is that the quest has to be edited so that it does not set MQArmillaryCompleteGlobal when the outpost version is built. A close look at 214F4 shows that it already checks to see if the armillary is on a ship, but that value does not override the quest. From what I can tell the quest itself sets the global. Oh sure it checks 214F4, and then completely ignores it. Link to comment Share on other sites More sharing options...
aurreth Posted December 25, 2023 Share Posted December 25, 2023 (edited) Duplicate post Edited December 25, 2023 by aurreth Link to comment Share on other sites More sharing options...
aurreth Posted December 25, 2023 Share Posted December 25, 2023 Couldn't get the conditionals to work right, so I just short circuited the whole thing by turning MQArmillaryCompleteGlobal into a constant, set at 0. Disable Grav Jump to Unity Link to comment Share on other sites More sharing options...
xtcrefugee Posted December 25, 2023 Share Posted December 25, 2023 (edited) It's nice that people that want this as a mod instead of a console command now have that option. Some acknowledgement would have been nice. In MaverickTheDemonWolf's mod I did mention your approach, and linked to this thread. Oh well. Happy Christmas. Edited December 25, 2023 by xtcrefugee Link to comment Share on other sites More sharing options...
aurreth Posted December 26, 2023 Share Posted December 26, 2023 14 hours ago, xtcrefugee said: It's nice that people that want this as a mod instead of a console command now have that option. Some acknowledgement would have been nice. In MaverickTheDemonWolf's mod I did mention your approach, and linked to this thread. Oh well. Happy Christmas. My apologies, I actually did mean to, but I got distracted. One of our firewalls at work has been down for a week, and I got to spend the long holiday weekend monitoring and tweaking the IPS to cover the gap. I'll fix it! Link to comment Share on other sites More sharing options...
xtcrefugee Posted December 26, 2023 Share Posted December 26, 2023 5 hours ago, aurreth said: My apologies, I actually did mean to, but I got distracted. One of our firewalls at work has been down for a week, and I got to spend the long holiday weekend monitoring and tweaking the IPS to cover the gap. I'll fix it! Thank you. Link to comment Share on other sites More sharing options...
Mournblood Posted October 29 Share Posted October 29 (edited) Still encountering this bug as I resumed playing again for the Shattered Space DLC. The problem with your proposed console command solution is that it only works for PC players. PS/XBox players have no means to fix this, and I don't see the "Disable" mod in Creations that would address it for console players. Edited October 29 by Mournblood Link to comment Share on other sites More sharing options...
xtcrefugee Posted November 2 Share Posted November 2 On 10/29/2024 at 12:52 AM, Mournblood said: Still encountering this bug as I resumed playing again for the Shattered Space DLC. The problem with your proposed console command solution is that it only works for PC players. PS/XBox players have no means to fix this, and I don't see the "Disable" mod in Creations that would address it for console players. I should have something up on Creations in a day or so, I just need to test it. It's a pad that you craft that controls whether you jump to Unity or not. Link to comment Share on other sites More sharing options...
aurreth Posted November 3 Share Posted November 3 1 hour ago, xtcrefugee said: I should have something up on Creations in a day or so, I just need to test it. It's a pad that you craft that controls whether you jump to Unity or not. Just take my mod and upload it to Creations. As long as you give me credit, and do NOT charge, you have my permission. Link to comment Share on other sites More sharing options...
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