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Purging and inis


dizietemblesssma

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When I purge so I can launch vanilla SkyrimSE, the inis are changed so that they don't reference the profiles save directory.  Is this a bug/feature of Vortex or is it because I use the ini editor extension?

When testing my mods I sometimes like to launch a clean save in my profile that I use for mod making and do stuff to save as a basis for further testing with mods enabled.

It seems to me that purging mods shouldn't affect the inis since I'm in a profile that claims to have its own savegames and inis:)

 

diziet

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Purge removes everything, including Ini Tweaks which add profile ID to prefs ini save game line. For vanilla, use an empty profile with default ini (no edits to vanilla state), keeping game settings toggle for custom ini profiling. Or simply use built in Ini Tweaks function to inject edits independently (no manual editing required to any default ini). They are easy enough to make and can be enabled in Mods tab or toggled off and on in its side-panel pop up window.
 
Edited by vortexposer
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There is an ini editor extension, but I'm not aware of a built in ini tweaks function and I have no on/off toggle in any side-panel pop up window.  Are we talking about the same thing?

As for the main point, if purging renders a profile no longer a profile, then that should be notified; because having created a profile a user is quite reasonably going to think it will stay a profile:)  and not revert to 'not a profile' when doing something 'in the profile' i.e. every other action affects the profile!, except the actions that the user is given the opportunity to decide whether they affect just the profile or all the profiles:)  In my case I wanted to run a save without any of the mods enabled and didn't wish to waste time writing down all the mods so that I knew which ones to re-enable after.

 

diziet

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A profile is still a profile whether is deployed or purged. However, once purged the Ini Tweaks Vortex automatically assigns (redirected save game path) are temporarily removed and is expected behaviour (by design) to only re-apply edits once redeployed - to repopulate something like unique profile save game path edit. If you want to test out modded profile save without mods (?); then clone profile, disable mods, set custom save toggle for it as well and import a copy of previous profiles save to run in its own sand boxed environment.

Custom Ini Tweaks in Vortex existed before collections but collections are an example of them in use via collection Ini Tweaks in Workshop tab.

Here
's a basic example using Ini Tweaks function to change something as simple as resolution:
 

Screenshot_5.png

Screenshot_4.png

Edited by vortexposer
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