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Newest Skyrim Update Has Completely Broken My Game


AndrewFaulkner

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4 hours ago, 7531Leonidas said:

I can't help with OAR, I haven't changed over yet, was waiting for 1.6.1170+ Beth update to renew/adjust my LO.  I really want to get to a working DynDOLOD 3 in that setup.

But the others are not from it. Regardless, they have things in those files that are suspicious. All I'm trying to do is get a 1.6.640 setup that works again. That shouldn't be too hard. 

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  • 4 weeks later...
On 2/4/2024 at 3:00 AM, 7531Leonidas said:

I can't help with OAR, I haven't changed over yet, was waiting for 1.6.1170+ Beth update to renew/adjust my LO.  I really want to get to a working DynDOLOD 3 in that setup.

Alright. I went through all 400+ mods, and found one that was causing the crashes. This is what I wrote under the mod: Even Better Quest Objectives SE - EBQO SE

This mod, even though was working for a good year with 1.6.640 now crashes everytime at the Bethesda Logo. What could have caused this if it was working before without issue and I didn't do anything to update it? How weird. 

"Update" I deleted it from the mod list in Vortex, re-downloaded it, then made sure it was all pointing to the right mods I was using, and then it worked again. Perhaps it was something I changed from the original mods, like the Paarthurnax Dilema, to JaySerpa's one. Regardless, if this is happening to you, please delete, then download and install again and make sure your mods are all correct for the mod to work. 

Okay, now that the game starts now, you would think that all would be well for my saved game. The only thing that is left it would seem is that most of the CC content is not there anymore. Since I downloaded all those files from Steam, I would have thought they'd be in there too. How can I get the CC files I need, since I have the anniversary edition, but the game is running at 1.6.640? It says it's not connected to the server, but that is good because I don't want it to update! I have the current version Steam can update all it wants in a seperate install. 

If you don't know, or aren't around, I can only hope that someone else knows the answer to this. I have some CC content which is strange, but it seems the bulk of them are missing. 

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Are the CC files enabled in your load order?

If they're truly missing -- as in, not present in your Data folder -- could you copy them from the updated install?

Or do you have a backup somewhere, if some reason you need an older version of the files?

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3 hours ago, AaronOfMpls said:

Are the CC files enabled in your load order?

If they're truly missing -- as in, not present in your Data folder -- could you copy them from the updated install?

Or do you have a backup somewhere, if some reason you need an older version of the files?

They are just not in the list of mods that Vortex is showing me. Though going in and copying them from the bait install for Steam does sound like a good idea. Now I'm wondering why they would be missing in the first place from the AE download from Steam Console. Hmm . . .

 

*Update*

Well I looked in the up to date installation and they have the same 4 CC mods that my other installation that I am attempting to play with. I'm confused now. Is this how it's supposed to be? This is a picture of the up to date install, and those 4 files ccBGSSSE001-Fish, ccBGSSSE025-AdvDSGS, ccBGSSSE037-Curios, and ccQDRSSE001-SurvivalMode are the same four CC files listed in Vortex. So, where are they all supposed to be?

bandicam 2024-02-28 09-31-41-858.jpg

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This is what it looks like on vortex. So the same four cc mods that are in the up to date version of Skyrim AE, are the same four that I have. So aren't there supposed to be about fifty of them?

 

The second picture is when I try to load up my save. See, they are all cc mods that are missing. The Bloodchill manor one is one that I still have, but it is connected to a cc mod. 

bandicam 2024-02-28 10-31-00-689.jpg

bandicam 2024-02-28 10-35-22-107.jpg

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Hmm, you might need to re-download the CC plugins you're missing, then.  Are they still showing up as owned when you browse in Bethesda's store of them?

(I haven't bought any myself, so I just have those same few that Beth made free for everyone.  I've also been using Mod Organizer for more than a decade, and have basically zero personal experience with Vortex.)

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13 hours ago, AaronOfMpls said:

Hmm, you might need to re-download the CC plugins you're missing, then.  Are they still showing up as owned when you browse in Bethesda's store of them?

(I haven't bought any myself, so I just have those same few that Beth made free for everyone.  I've also been using Mod Organizer for more than a decade, and have basically zero personal experience with Vortex.)

I don't know how to do that. I have the bait install and I updated it with all the cc files, going into the Creative Club to do so, but nothing changed. So I grabbed all the files from the bait data and copy/pasted, only pasted those that the usable install didn't have and it gave me a 800+ mb resource file that in the plugins is now listed as one of the cc mods, but then there was no difference at all when trying to load up my save. The cc content is not there other than those four cc files I listed earlier. I looked at another website that showed what the cc files are supposed to look like in your data and it looks like this below but I have no idea how to get them all:

ccafdsse001-dwesanctuary.bsa
ccafdsse001-dwesanctuary.esm
ccasvsse001-almsivi.bsa
ccasvsse001-almsivi.esm
ccbgssse002-exoticarrows.bsa
ccbgssse002-exoticarrows.esl
ccbgssse003-zombies.bsa
ccbgssse003-zombies.esl
ccbgssse004-ruinsedge.bsa
ccbgssse004-ruinsedge.esl
ccbgssse005-goldbrand.bsa
ccbgssse005-goldbrand.esl
ccbgssse006-stendarshammer.bsa
ccbgssse006-stendarshammer.esl
ccbgssse007-chrysamere.bsa
ccbgssse007-chrysamere.esl
ccbgssse008-wraithguard.bsa
ccbgssse008-wraithguard.esl
ccbgssse010-petdwarvenarmoredmudcrab.bsa
ccbgssse010-petdwarvenarmoredmudcrab.esl
ccbgssse011-hrsarmrelvn.bsa
ccbgssse011-hrsarmrelvn.esl
ccbgssse012-hrsarmrstl.bsa
ccbgssse012-hrsarmrstl.esl
ccbgssse013-dawnfang.bsa
ccbgssse013-dawnfang.esl
ccbgssse014-spellpack01.bsa
ccbgssse014-spellpack01.esl
ccbgssse016-umbra.bsa
ccbgssse016-umbra.esm
ccbgssse018-shadowrend.bsa
ccbgssse018-shadowrend.esl
ccbgssse019-staffofsheogorath.bsa
ccbgssse019-staffofsheogorath.esl
ccbgssse020-graycowl.bsa
ccbgssse020-graycowl.esl
ccbgssse021-lordsmail.bsa
ccbgssse021-lordsmail.esl
ccbgssse031-advcyrus.bsa
ccbgssse031-advcyrus.esm
ccbgssse034-mntuni.bsa
ccbgssse034-mntuni.esl
ccbgssse035-petnhound.bsa
ccbgssse035-petnhound.esl
ccbgssse036-petbwolf.bsa
ccbgssse036-petbwolf.esl
ccbgssse038-bowofshadows.bsa
ccbgssse038-bowofshadows.esl
ccbgssse040-advobgobs.bsa
ccbgssse040-advobgobs.esl
ccbgssse041-netchleather.bsa
ccbgssse041-netchleather.esl
ccbgssse043-crosselv.bsa
ccbgssse043-crosselv.esl
ccbgssse045-hasedoki.bsa
ccbgssse045-hasedoki.esl
ccbgssse050-ba_daedric.bsa
ccbgssse050-ba_daedric.esl
ccbgssse051-ba_daedricmail.bsa
ccbgssse051-ba_daedricmail.esl
ccbgssse052-ba_iron.bsa
ccbgssse052-ba_iron.esl
ccbgssse053-ba_leather.bsa
ccbgssse053-ba_leather.esl
ccbgssse054-ba_orcish.bsa
ccbgssse054-ba_orcish.esl
ccbgssse055-ba_orcishscaled.bsa
ccbgssse055-ba_orcishscaled.esl
ccbgssse056-ba_silver.bsa
ccbgssse056-ba_silver.esl
ccbgssse057-ba_stalhrim.bsa
ccbgssse057-ba_stalhrim.esl
ccbgssse058-ba_steel.bsa
ccbgssse058-ba_steel.esl
ccbgssse059-ba_dragonplate.bsa
ccbgssse059-ba_dragonplate.esl
ccbgssse060-ba_dragonscale.bsa
ccbgssse060-ba_dragonscale.esl
ccbgssse061-ba_dwarven.bsa
ccbgssse061-ba_dwarven.esl
ccbgssse062-ba_dwarvenmail.bsa
ccbgssse062-ba_dwarvenmail.esl
ccbgssse063-ba_ebony.bsa
ccbgssse063-ba_ebony.esl
ccbgssse064-ba_elven.bsa
ccbgssse064-ba_elven.esl
ccbgssse066-staves.bsa
ccbgssse066-staves.esl
ccbgssse067-daedinv.bsa
ccbgssse067-daedinv.esm
ccbgssse068-bloodfall.bsa
ccbgssse068-bloodfall.esl
ccbgssse069-contest.bsa
ccbgssse069-contest.esl
cccbhsse001-gaunt.bsa
cccbhsse001-gaunt.esl
ccedhsse001-norjewel.bsa
ccedhsse001-norjewel.esl
ccedhsse002-splkntset.bsa
ccedhsse002-splkntset.esl
ccedhsse003-redguard.bsa
ccedhsse003-redguard.esl
cceejsse001-hstead.bsa
cceejsse001-hstead.esm
cceejsse002-tower.bsa
cceejsse002-tower.esl
cceejsse003-hollow.bsa
cceejsse003-hollow.esl
cceejsse004-hall.bsa
cceejsse004-hall.esl
cceejsse005-cave.bsa
cceejsse005-cave.esm
ccffbsse001-imperialdragon.bsa
ccffbsse001-imperialdragon.esl
ccffbsse002-crossbowpack.bsa
ccffbsse002-crossbowpack.esl
ccfsvsse001-backpacks.bsa
ccfsvsse001-backpacks.esl
cckrtsse001_altar.bsa
cckrtsse001_altar.esl
ccmtysse001-knightsofthenine.bsa
ccmtysse001-knightsofthenine.esl
ccmtysse002-ve.bsa
ccmtysse002-ve.esl
ccpewsse002-armsofchaos.bsa
ccpewsse002-armsofchaos.esl
ccqdrsse002-firewood.bsa
ccqdrsse002-firewood.esl
ccrmssse001-necrohouse.bsa
ccrmssse001-necrohouse.esl
cctwbsse001-puzzledungeon.bsa
cctwbsse001-puzzledungeon.esm
ccvsvsse001-winter.bsa
ccvsvsse001-winter.esl
ccvsvsse002-pets.bsa
ccvsvsse002-pets.esl
ccvsvsse003-necroarts.bsa
ccvsvsse003-necroarts.esl
ccvsvsse004-beafarmer.bsa
ccvsvsse004-beafarmer.esl
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On 2/28/2024 at 8:31 PM, AaronOfMpls said:

Hmm, you might need to re-download the CC plugins you're missing, then.  Are they still showing up as owned when you browse in Bethesda's store of them?

(I haven't bought any myself, so I just have those same few that Beth made free for everyone.  I've also been using Mod Organizer for more than a decade, and have basically zero personal experience with Vortex.)

Okay, I was able to download them with the official install from steam, and copy and paste them to the unofficial install which I have modded and hopefully was ready to play. The problem now is that they are causing the game to crash back at the logo screen again. I removed them, and kept the original four cc mods, and then the unofficial install works, and loads into the main screen again. What could be causing the game to crash by just using it's own mods? Is it possible these cc mods are looking for a higher version of the game that it doesn't have? But people have been doing this for about two years now, taking the cc mods from the latest install and putting them into their gaming installation with an older game version, and it worked. 

 

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40 minutes ago, Daelyn said:

Is it possible these cc mods are looking for a higher version of the game that it doesn't have?

Could be.  Though other people would know better than me about them.

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The latest steam version comes with creations that are updated, I believe some of the updated versions will be version 1.71 where they used to be version 1.7, this is the version of the file made by the creation kit which has also been updated to now create that version of esp/esm.

You might try the Backported Extended ESL Support - BEES-1_2 mod:

https://www.nexusmods.com/skyrimspecialedition/mods/106441

and see if that helps.

 

diziet

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