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Nuclear weapons create ash piles


Dimensionlord1

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Simple request. It would be nice if nuclear weapons created guaranteed ashpiles when  enemies died to them (like the alien blaster), with different weapons creating different ashpiles. Not sure if I missed any.

 

Fatman (and super mutant suicider) - Robot ashpile, ash pile with smoldering glow

Nuke mines and nuka grenade - Robot ashpile

Thirst Zapper Quantum Gun modification - Alien blaster and institute laser ashpile, the pile of ashes with blue glow

Nuka Quantum grenade - blue ashpile, same as quantum gun

Nuka-nuke launcher - blue ashpile

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The USSR had atomic bullets made from Californie-252. A charge of 8 grams annihilated the tank. A charge Fat Man in the game would demolish an entire Boston neighborhood, and survivors in the area would die from radiation sickness, because the decay of Californie-252 releases 3 times more neutrons. The ammunition did not go to the troops because it was very difficult to store. Each cartridge generated 5 watts of heat constantly. When self-heating, the ammunition failed and the entire armory turned into one large nuclear bomb.

Edited by South8028
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On 12/18/2023 at 1:45 PM, Dimensionlord1 said:

Simple request. It would be nice if nuclear weapons created guaranteed ashpiles when  enemies died to them (like the alien blaster), with different weapons creating different ashpiles. Not sure if I missed any.

 

Fatman (and super mutant suicider) - Robot ashpile, ash pile with smoldering glow

Nuke mines and nuka grenade - Robot ashpile

Thirst Zapper Quantum Gun modification - Alien blaster and institute laser ashpile, the pile of ashes with blue glow

Nuka Quantum grenade - blue ashpile, same as quantum gun

Nuka-nuke launcher - blue ashpile

I believe that the XXL Nukes mod already does this

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