363rdChemicalCompany Posted January 1, 2024 Share Posted January 1, 2024 Can anyone try it please? I have no idea if the download properly works because since the file already exists in my TFB folder, i cannot check if my download of my own file "took" You'll have ot enter the Mojave worldspace first via project Mojave: https://www.nexusmods.com/fallout4/mods/55215  And here is my blueprint, its a big town, so older computers may take several minutes to drop the town into the desert. https://www.nexusmods.com/fallout4/mods/77126  Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted January 2, 2024 Author Share Posted January 2, 2024 Can anyone please try it? I dont have any feedback at all yet if it even works, since this is my first one I am real eager to know if I did everything correctly. I realize its a niche audience for those who already have (or are willing to) go to the Mojave worldspace via Project Mojave but still.. Â Link to comment Share on other sites More sharing options...
Squirrel97 Posted January 2, 2024 Share Posted January 2, 2024 Had a quick look. It looks like the folder structure for your mod might be wrong. It should be something like this: - Data -- F4SE --- Plugins ---- TransferSettlements ----- blueprints ------ 8 ------- bp_dagger_ivanpah_231231205112.json  Or I don't think Transfer Settlements will recognise it. Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted January 2, 2024 Author Share Posted January 2, 2024 21 minutes ago, mkh97 said: Had a quick look. It looks like the folder structure for your mod might be wrong. It should be something like this: - Data -- F4SE --- Plugins ---- TransferSettlements ----- blueprints ------ 8 ------- bp_dagger_ivanpah_231231205112.json  Or I don't think Transfer Settlements will recognise it. So how do I copy it like this? I could copy my entire data f4se plug ins transfer settelments blueprints 8 db dagger  deleted everything except the folders i want to include and then zip that? EDIT: I just tried thats like 66000 files to copy paste into another folder (takes nearly an hour just for the copy) and then delete step by step everything I dont want?. Cant someone not just donwlaod the json and just put it into their folder? How should I zip a filepath like that which includes so many other files?  Link to comment Share on other sites More sharing options...
Squirrel97 Posted January 2, 2024 Share Posted January 2, 2024 I think the folder structure should be like I wrote. You could look at this mod for an example: https://www.nexusmods.com/fallout4/mods/76872?tab=files Just put the blueprint in the 8 folder (or whatever number you chose). Your mod might conflict with an another blueprint that uses the same number though. Might want to put a note about that in the mod description. Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted January 2, 2024 Author Share Posted January 2, 2024 7 minutes ago, mkh97 said: I think the folder structure should be like I wrote. You could look at this mod for an example: https://www.nexusmods.com/fallout4/mods/76872?tab=files Just put the blueprint in the 8 folder (or whatever number you chose). Your mod might conflict with an another blueprint that uses the same number though. Might want to put a note about that in the mod description. maybe upload it to a higher number then than 8? And what is the way to upload it and display all that structure? I thought the file suffices and then you can hand put it into a bluepritn folder of your choice? Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted January 2, 2024 Author Share Posted January 2, 2024 PS: I just edited my annoucnement in the mod askign folks ot manually donwlaod and manually place into thier TFB folder. BUt I realzie alot of casual users will not know how to do that and since my target pool is so small I cant afford to lose part of my audience. Is there a trick how ot uplaod as filepath and not copy past all those files and detele everthing except what I want? I could also mnually make folders and name them. Will try that right now. Link to comment Share on other sites More sharing options...
Squirrel97 Posted January 2, 2024 Share Posted January 2, 2024 Just now, 363rdChemicalCompany said: I thought the file suffices and then you can hand put it into a bluepritn folder of your choice? Â I suppose that is also an option. I hadn't thought of that. Might even be better to do it that way since people will better know if they have a conflict with another blueprint. Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted January 2, 2024 Author Share Posted January 2, 2024 2 minutes ago, mkh97 said: Â I suppose that is also an option. I hadn't thought of that. Might even be better to do it that way since people will better know if they have a conflict with another blueprint. Still, I want to follow your guidnace and make it as easy as possible for people to use. A lot of folks prefer the Vortex tab and otehrs it the only thing they know how to use. 12 months ago I would not have known how/where to manuall install this file and I suspect many, if not most, players are like thta. There must be a way I can disable it for now while I fix it. Link to comment Share on other sites More sharing options...
Squirrel97 Posted January 2, 2024 Share Posted January 2, 2024 5 minutes ago, 363rdChemicalCompany said: Is there a trick how ot uplaod as filepath and not copy past all those files and detele everthing except what I want? Â Probably the simplest way would be to look at and download that example I mentioned before and then just replace their blueprint with yours. Â Just now, 363rdChemicalCompany said: There must be a way I can disable it for now while I fix it. Â Yes, it's possible to hide your mod temporarily. Just go to My Mods > Look under mod status > Click on Hidden to hide it. Link to comment Share on other sites More sharing options...
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