CrazyNickLikeSk Posted January 24, 2024 Posted January 24, 2024 FO4 crashes after: picking up some (not every) legendary gear | trying to upgrade certain gear | after inspecting certain gear in Pip-Boy Crash log: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF69995C44B Fallout4.exe+0B2C44B [Compatibility] F4EE: true [Crashlog] AutoOpen: false PromptUpload: false [Fixes] ActorIsHostileToActor: true CellInit: true CreateD3DAndSwapChain: true EncounterZoneReset: true GreyMovies: true MagicEffectApplyEvent: true MovementPlanner: true PackageAllocateLocation: true SafeExit: true TESObjectREFRGetEncounterZone: true UnalignedLoad: true UtilityShader: true [Patches] Achievements: false ArchiveLimit: false BSMTAManager: true BSPreCulledObjects: true BSTextureStreamerLocalHeap: true HavokMemorySystem: true INISettingCollection: true InputSwitch: false MaxStdIO: -1 MemoryManager: false MemoryManagerDebug: false ScaleformAllocator: true SmallBlockAllocator: true WorkshopMenu: true [Warnings] CreateTexture2D: true ImageSpaceAdapter: true SYSTEM SPECS: OS: Microsoft Windows 11 Home v10.0.22631 CPU: GenuineIntel 13th Gen Intel(R) Core(TM) i9-13900H GPU #1: Nvidia AD107M [GeForce RTX 4060 Max-Q / Mobile] GPU #2: Intel Raptor Lake-P [UHD Graphics] GPU #3: Microsoft Basic Render Driver PHYSICAL MEMORY: 9.95 GB/15.64 GB PROBABLE CALL STACK: [ 0] 0x7FF69995C44B Fallout4.exe+0B2C44B -> 1036948+0x5B [ 1] 0x7FF69994B363 Fallout4.exe+0B1B363 -> 1560747+0x53 [ 2] 0x7FF6999501CB Fallout4.exe+0B201CB -> 79462+0xBB [ 3] 0x7FF699948085 Fallout4.exe+0B18085 -> 1395000+0xA5 [ 4] 0x7FF69AE73629 Fallout4.exe+2043629 -> 910928+0xF9 [ 5] 0x7FF699AED34F Fallout4.exe+0CBD34F -> 1453703+0x6F [ 6] 0x7FF69A980F26 Fallout4.exe+1B50F26 -> 329005+0xC6 [ 7] 0x7FF69A981432 Fallout4.exe+1B51432 -> 194800+0x202 [ 8] 0x7FF69A983F67 Fallout4.exe+1B53F67 -> 1492866+0x67 [ 9] 0x7FF69A94CFED Fallout4.exe+1B1CFED -> 1079791+0x3D [10] 0x7FFAD88F257D KERNEL32.DLL+001257D [11] 0x7FFAD9E8AA58 ntdll.dll+005AA58 REGISTERS: RAX 0x0 (size_t) RCX 0x0 (size_t) RDX 0xFFFF (size_t) RBX 0x2422343DBC0 (void*) RSP 0x57D9EEF8B0 (void*) RBP 0x57D9EEF9B0 (void*) RSI 0x0 (size_t) RDI 0x241C3083540 (NiNode*) Name: "BASE meshes\Armor\CombatArmor\M_Torso_Lite.nif" R8 0x30 (size_t) R9 0x7FF69E80A3C0 (void* -> Fallout4.exe+59DA3C0) R10 0x241C4E2B240 (void*) R11 0x241C4E2B240 (void*) R12 0x57D9EEFB40 (void*) R13 0x2420DFEDD90 (void*) R14 0x0 (size_t) R15 0x5 (size_t) STACK: [RSP+0 ] 0x2422343DBC0 (void*) [RSP+8 ] 0x57D9EEF8E0 (void*) [RSP+10 ] 0x241C4DB0500 (NiNode*) Name: "P-Paint" [RSP+18 ] 0x241C3083540 (NiNode*) Name: "BASE meshes\Armor\CombatArmor\M_Torso_Lite.nif" [RSP+20 ] 0x24200000003 (void*) [RSP+28 ] 0x24100000010 (size_t) [RSP+30 ] 0x241C4DB0500 (NiNode*) Name: "P-Paint" [RSP+38 ] 0x241AA8E1CA0 (BGSKeyword*) File: "FactionDistributionFramework.esm" Flags: 0x00000009 Form ID: 0x0024A0FA Form Type: 04 [RSP+40 ] 0x241AA06C580 (void*) [RSP+48 ] 0x1 (size_t) [RSP+50 ] 0x0 (size_t) [RSP+58 ] 0x2420147C270 (void*) [RSP+60 ] 0x242014C6960 (BSScaleformTranslator*) [RSP+68 ] 0x7FF69BA796C8 (void* -> Fallout4.exe+2C496C8) [RSP+70 ] 0x2422343DBC0 (void*) [RSP+78 ] 0x0 (size_t) [RSP+80 ] 0x746E6961502D50 (size_t) [RSP+88 ] 0x0 (size_t) [RSP+90 ] 0x0 (size_t) [RSP+98 ] 0x0 (size_t) [RSP+A0 ] 0x0 (size_t) [RSP+A8 ] 0x0 (size_t) [RSP+B0 ] 0x0 (size_t) [RSP+B8 ] 0x0 (size_t) [RSP+C0 ] 0x0 (size_t) [RSP+C8 ] 0x0 (size_t) [RSP+D0 ] 0x0 (size_t) [RSP+D8 ] 0x0 (size_t) [RSP+E0 ] 0x0 (size_t) [RSP+E8 ] 0x0 (size_t) [RSP+F0 ] 0x0 (size_t) [RSP+F8 ] 0x0 (size_t) [RSP+100] 0x0 (size_t) [RSP+108] 0x0 (size_t) [RSP+110] 0x0 (size_t) [RSP+118] 0x0 (size_t) [RSP+120] 0x0 (size_t) [RSP+128] 0x0 (size_t) [RSP+130] 0x0 (size_t) [RSP+138] 0x0 (size_t) [RSP+140] 0x0 (size_t) [RSP+148] 0x0 (size_t) [RSP+150] 0x0 (size_t) [RSP+158] 0x0 (size_t) [RSP+160] 0x0 (size_t) [RSP+168] 0x0 (size_t) [RSP+170] 0x0 (size_t) [RSP+178] 0x0 (size_t) [RSP+180] 0x20100000000 (size_t) [RSP+188] 0x57D9EEFB78 (void*) [RSP+190] 0x2422343DC88 (void*) [RSP+198] 0x2422343D780 (ExamineMenu*) [RSP+1A0] 0x242B50FEBB0 (void*) [RSP+1A8] 0x9C0 (size_t) [RSP+1B0] 0x0 (size_t) [RSP+1B8] 0x2420DFEDAC0 (TESObjectARMO*) File: "ConcealedArmor.esp" Flags: 0x00000009 Form ID: 0x0011D3C3 Form Type: 29 Full Name: "Combat Armor Chest Piece" [RSP+1C0] 0x57D9EEFB19 (void*) [RSP+1C8] 0x7FF69994B363 (void* -> Fallout4.exe+0B1B363) [RSP+1D0] 0x57D9EEF9B0 (void*) [RSP+1D8] 0x2422343D780 (ExamineMenu*) [RSP+1E0] 0x242263C0101 (void*) [RSP+1E8] 0x57D9EEFB78 (void*) [RSP+1F0] 0x2010000001D (size_t) [RSP+1F8] 0x57D9EEFB90 (void*) [RSP+200] 0x242263C0101 (void*) [RSP+208] 0x57D9EEFB60 (void*) [RSP+210] 0x10000000C (size_t) [RSP+218] 0x57D9EEFB90 (void*) [RSP+220] 0x241ADC00101 (void*) [RSP+228] 0x57D9EEF9D0 (void*) [RSP+230] 0x57D9EEFA90 (void*) [RSP+238] 0x57D9EEFAB0 (void*) [RSP+240] 0x57D9EEFA20 (void*) [RSP+248] 0x242266A15D0 (HUDAmmoCounter*) [RSP+250] 0x7FF69E9000D0 (void* -> Fallout4.exe+5AD00D0) [RSP+258] 0x242266A15D0 (HUDAmmoCounter*) [RSP+260] 0x242078000F0 (char*) "ndard\Suit.bgsm" [RSP+268] 0x57D9EEFBC8 (void*) [RSP+270] 0x10000001D (size_t) [RSP+278] 0x57D9EEFAA0 (void*) [RSP+280] 0xC27170D3A907 (size_t) [RSP+288] 0x242266A15D0 (HUDAmmoCounter*) [RSP+290] 0x2422343D780 (ExamineMenu*) [RSP+298] 0x57D9EEFB90 (void*) [RSP+2A0] 0x242B50FEBB0 (void*) [RSP+2A8] 0x0 (size_t) [RSP+2B0] 0x2422343DC88 (void*) [RSP+2B8] 0x7F019A0AAA00 (size_t) [RSP+2C0] 0x57D9EEFBC9 (void*) [RSP+2C8] 0x7FF6999501CB (void* -> Fallout4.exe+0B201CB) [RSP+2D0] 0x100000000 (size_t) [RSP+2D8] 0x242266A15D0 (HUDAmmoCounter*) [RSP+2E0] 0x0 (size_t) [RSP+2E8] 0x2420DFEDD88 (BGSAttachParentArray*) [RSP+2F0] 0x0 (size_t) [RSP+2F8] 0x0 (size_t) [RSP+300] 0x0 (size_t) [RSP+308] 0x0 (size_t) [RSP+310] 0x3C23D70B (size_t) [RSP+318] 0x0 (size_t) [RSP+320] 0x242B50FEBB0 (void*) [RSP+328] 0x0 (size_t) [RSP+330] 0x9C0 (size_t) [RSP+338] 0x0 (size_t) [RSP+340] 0x243BE010038 (void*) [RSP+348] 0x7FF69994F7D9 (void* -> Fallout4.exe+0B1F7D9) [RSP+350] 0x9C0 (size_t) [RSP+358] 0x2422343D780 (ExamineMenu*) [RSP+360] 0x0 (size_t) [RSP+368] 0x2422343D780 (ExamineMenu*) [RSP+370] 0x243BE010038 (void*) [RSP+378] 0x7FF699948085 (void* -> Fallout4.exe+0B18085) [RSP+380] 0x2422343D780 (ExamineMenu*) [RSP+388] 0x0 (size_t) [RSP+390] 0x12A5D (size_t) [RSP+398] 0x0 (size_t) [RSP+3A0] 0x42 (size_t) [RSP+3A8] 0x7FF69AE73BF8 (void* -> Fallout4.exe+2043BF8) [RSP+3B0] 0x7FF69BA796C8 (void* -> Fallout4.exe+2C496C8) [RSP+3B8] 0x2422FE860E0 (VignetteMenu*) [RSP+3C0] 0x0 (size_t) [RSP+3C8] 0x0 (size_t) [RSP+3D0] 0x2 (size_t) [RSP+3D8] 0x7FF69AE73629 (void* -> Fallout4.exe+2043629) [RSP+3E0] 0x0 (size_t) [RSP+3E8] 0x243BE010020 (void*) [RSP+3F0] 0x7FF69E896DD0 (UI*) [RSP+3F8] 0x7FF69E896DD0 (UI*) [RSP+400] 0x242B50FF4D0 (ScrapHeap*) [RSP+408] 0x243BE010010 (void*) [RSP+410] 0x7FF600000005 (size_t) [RSP+418] 0x7FF600000005 (size_t) [RSP+420] 0x7FF69EA18084 (void* -> Fallout4.exe+5BE8084) [RSP+428] 0x1 (size_t) [RSP+430] 0x7FF69EA18080 (void* -> Fallout4.exe+5BE8080) [RSP+438] 0x7FF69EA18088 (void* -> Fallout4.exe+5BE8088) [RSP+440] 0x241AA9D11E0 (void*) [RSP+448] 0x0 (size_t) [RSP+450] 0x0 (size_t) [RSP+458] 0x7FF699AED34F (void* -> Fallout4.exe+0CBD34F) [RSP+460] 0x7FF600000000 (size_t) [RSP+468] 0x243BE010020 (void*) [RSP+470] 0x0 (size_t) [RSP+478] 0x7FF69EA18B98 (void* -> Fallout4.exe+5BE8B98) [RSP+480] 0x241AA9D0B60 (void*) [RSP+488] 0x7FF69A980F26 (void* -> Fallout4.exe+1B50F26) [RSP+490] 0x7FF69EA18B98 (void* -> Fallout4.exe+5BE8B98) [RSP+498] 0x7FF69EA18B98 (void* -> Fallout4.exe+5BE8B98) [RSP+4A0] 0x0 (size_t) [RSP+4A8] 0x0 (size_t) [RSP+4B0] 0x0 (size_t) [RSP+4B8] 0x0 (size_t) [RSP+4C0] 0x7FF69EA2E900 (void* -> Fallout4.exe+5BFE900) [RSP+4C8] 0x0 (size_t) [RSP+4D0] 0x7FF69EA18B48 (BSJobs::JobThread*) [RSP+4D8] 0x7FF69A981432 (void* -> Fallout4.exe+1B51432) [RSP+4E0] 0x0 (size_t) [RSP+4E8] 0x7FF69EA18B48 (BSJobs::JobThread*) [RSP+4F0] 0x0 (size_t) [RSP+4F8] 0x57D9EEFE00 (char*) "`M" [RSP+500] 0x0 (size_t) [RSP+508] 0x0 (size_t) [RSP+510] 0x0 (size_t) [RSP+518] 0x7FF69A983F67 (void* -> Fallout4.exe+1B53F67) [RSP+520] 0x7FF69EA18B48 (BSJobs::JobThread*) [RSP+528] 0x0 (size_t) [RSP+530] 0x0 (size_t) [RSP+538] 0x0 (size_t) [RSP+540] 0x7FF69EA18B48 (BSJobs::JobThread*) [RSP+548] 0x7FF69A94CFED (void* -> Fallout4.exe+1B1CFED) [RSP+550] 0x4D60 (size_t) [RSP+558] 0x57D9EEFE20 (void*) [RSP+560] 0x241AA9CEE70 (void*) [RSP+568] 0x0 (size_t) [RSP+570] 0x7FF69EA18B48 (BSJobs::JobThread*) [RSP+578] 0x0 (size_t) [RSP+580] 0x0 (size_t) [RSP+588] 0x7FFAD88F257D (void* -> KERNEL32.DLL+001257D) [RSP+590] 0x0 (size_t) [RSP+598] 0x0 (size_t) [RSP+5A0] 0x0 (size_t) [RSP+5A8] 0x0 (size_t) [RSP+5B0] 0x0 (size_t) [RSP+5B8] 0x7FFAD9E8AA58 (void* -> ntdll.dll+005AA58) [RSP+5C0] 0x0 (size_t) [RSP+5C8] 0x0 (size_t) [RSP+5D0] 0x0 (size_t) [RSP+5D8] 0x0 (size_t) [RSP+5E0] 0x0 (size_t) [RSP+5E8] 0x0 (size_t) [RSP+5F0] 0xFF12B48500000000 (size_t) [RSP+5F8] 0x0 (size_t) [RSP+600] 0x4F0FFFFFB30 (size_t) [RSP+608] 0x7FFAD763C720 (void* -> KERNELBASE.dll+015C720) [RSP+610] 0x57D9EEE9C0 (void*) [RSP+618] 0x280003FFD1438B9D (size_t) [RSP+620] 0x7FFA287173A5 (size_t) [RSP+628] 0x57D9EEE9C0 (void*) [RSP+630] 0x0 (size_t) [RSP+638] 0x0 (size_t) [RSP+640] 0x0 (size_t) [RSP+648] 0x0 (size_t) [RSP+650] 0x0 (size_t) [RSP+658] 0x0 (size_t) [RSP+660] 0x0 (size_t) [RSP+668] 0x0 (size_t) [RSP+670] 0x0 (size_t) [RSP+678] 0x0 (size_t) [RSP+680] 0x0 (size_t) [RSP+688] 0x0 (size_t) [RSP+690] 0x0 (size_t) [RSP+698] 0x0 (size_t) [RSP+6A0] 0x0 (size_t) [RSP+6A8] 0x0 (size_t) [RSP+6B0] 0x0 (size_t) [RSP+6B8] 0x0 (size_t) [RSP+6C0] 0x0 (size_t) [RSP+6C8] 0x0 (size_t) [RSP+6D0] 0x0 (size_t) [RSP+6D8] 0x0 (size_t) [RSP+6E0] 0x0 (size_t) [RSP+6E8] 0x0 (size_t) [RSP+6F0] 0x0 (size_t) [RSP+6F8] 0x0 (size_t) [RSP+700] 0x0 (size_t) [RSP+708] 0x0 (size_t) [RSP+710] 0x0 (size_t) [RSP+718] 0x0 (size_t) [RSP+720] 0x0 (size_t) [RSP+728] 0x0 (size_t) [RSP+730] 0x0 (size_t) [RSP+738] 0x0 (size_t) [RSP+740] 0x0 (size_t) [RSP+748] 0x0 (size_t)
Squirrel97 Posted January 24, 2024 Posted January 24, 2024 I don't know how to read these crash logs, but it could maybe be some of your crafting/gear mods are conflicting with each other? Maybe you could try and disable some (or all) of your gear mods and then test in a new game to see if it still crashes. If it doesn't, then you could try and add some of these gear mods again one at a time until you figure out which one causes it to crash. Might be time-consuming but it's the only way I can think of. I sometimes get crashes too but they don't happen every time (maybe once in 3 hours and then not again the next 3 hours) so I usually just ignore it as it don't bother me too much.
CrazyNickLikeSk Posted January 24, 2024 Author Posted January 24, 2024 Quote I don't know how to read these crash logs, but it could maybe be some of your crafting/gear mods are conflicting with each other? Maybe you could try and disable some (or all) of your gear mods and then test in a new game to see if it still crashes. If it doesn't, then you could try and add some of these gear mods again one at a time until you figure out which one causes it to crash. Might be time-consuming but it's the only way I can think of. I sometimes get crashes too but they don't happen every time (maybe once in 3 hours and then not again the next 3 hours) so I usually just ignore it as it don't bother me too much. Expand Thanks, it was caused by a mod. I forgot to get rid of a patch for AWKCR even though I stopped using it a month ago.
CrazyNickLikeSk Posted January 24, 2024 Author Posted January 24, 2024 In case someone will have the same problem, the mod in mind was: Concealed Armor Updated Paint and AWKCR Patch, which in Votrex is labeled as "Updated Vanilla Patch" for some reason. 1
363rdChemicalCompany Posted January 26, 2024 Posted January 26, 2024 On 1/24/2024 at 2:35 PM, CrazyNickLikeSk said: In case someone will have the same problem, the mod in mind was: Concealed Armor Updated Paint and AWKCR Patch, which in Votrex is labeled as "Updated Vanilla Patch" for some reason. Expand Thanks for letting us know!
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