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Everything electrical breaks when away from settlement.


uberoter

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I have this strange thing going on. When Im away from a settlement everything electrical is broken and needs repair. Or more specifically turrets and generators. Lights are still on. 

 

I have workshop wireless items installed. Also settlement attack manager. This is very confusing and annoying , not sure why the hell this happens and any tips would be greatly appreciated. 

Edited by uberoter
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only the electrical part ? does the whole object/turret needs a repair ? do you use mods enhancing electrical parts of the settlement workshop ? check also larannkiars recommendation.

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Thanks guys , I did get it to work. I think , but not sure , that it might be some conflict with gun for hire and something else. I use the fuse box and it seems to not play with other settlement things. But I got it down to the water pump being broken upon return and that I can live with. 

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On 2/8/2024 at 8:14 AM, uberoter said:

Thanks guys , I did get it to work. I think , but not sure , that it might be some conflict with gun for hire and something else. I use the fuse box and it seems to not play with other settlement things. But I got it down to the water pump being broken upon return and that I can live with. 

 

I think you're only supposed to use the GFH Fuse Box in the GFH office. Not completely sure, because I've never tried using outside of there.

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Uh... U got some  settlers-turned-synths sabotaging ur operation and destroying your equipment.

Power grid issues do not cause equipment to break and needing repair. But if all ur generators get sabotaged by synth infiltrators, u obviously wont have power.

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Never paid much attention to infiltrators, and I don't know what settlement attack manager does exactly, but it does indeed sound like sabotage, or the settlement was attacked (& ignored by player) which usually leaves a few of turrets with damage. Kinda feels too obvious as answer though, but in that case its a feature, not a bug.

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