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Help Please!!


roland1980

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Since those water planes shouldn't be there, use the console to go into free camera / movement, go up to the water plane, and click on it while the console is open.  See if you can get an ID number.  Double check that ID number in xEdit with your entire active load order.  Confirm first that it is for the water plane and then you should be able to see what mod places the water plane above Whiterun.  Once you know the mod, you can test a new game without that mod installed.  If all goes well, the water plane will be gone, but you will have one less mod to play with.

I, personally, have not encountered this issue.  Thus I cannot say what would actually have caused this.

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3 hours ago, IsharaMeradin said:

Since those water planes shouldn't be there, use the console to go into free camera / movement, go up to the water plane, and click on it while the console is open.  See if you can get an ID number.  Double check that ID number in xEdit with your entire active load order.  Confirm first that it is for the water plane and then you should be able to see what mod places the water plane above Whiterun.  Once you know the mod, you can test a new game without that mod installed.  If all goes well, the water plane will be gone, but you will have one less mod to play with.

I, personally, have not encountered this issue.  Thus I cannot say what would actually have caused this.

i have tried that and did not work.

 

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11 hours ago, roland1980 said:

i have tried that and did not work.

 

If you couldn't click on that water, then back up your load order (...\AppData\Local\Skyrim Special Edition\plugins.txt file) and start the tedious process of disabling mods. 

I'd recommend going by halves: disable the bottom half first, and see if those water planes disappear.  Keep halving and halving again, until you narrow it down to one mod.  Then restore your normal load order, and verify with that one mod disabled.   This way you can rule out a bunch of mods at once, and don't have to go through every single one.

Edited by AaronOfMpls
added paragraph break for clarity
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At a guess, and solely based on where the water layer is located in that image, did you add some some mod that provides content to the space *below* that layer, maybe a Whiterun expansion or something? It's *possible that the mod adds that layer (to provide for some added water feature like a pond for a player home) or displaces some existing water feature... but misplaced it?

Point being, if you did add some mod that alters that area (pretty much in any way, tbh), you might check it. I have no idea why that'd be there otherwise for a more vanilla skyrim/whiterun/whiterun-area. 

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