Qrsr Posted February 26, 2024 Share Posted February 26, 2024 Im searching for answer concerning the max. distance to object starting from 0,0,0 since i found the game, cell crashes into singularity once one or a specific number of objects exceed a certain distance, i assume its 30000+. So coordinates of x = 30.000 y = 30.000 z = 30.000 will crash the game when entering the cell, at least - depending on the objects per cell will force all the objects to move to 0,0,0 or something. Its funny and interesting but frustrating also. Any insight is highly appreciated. So far i couldnt find anything on the wiki: https://falloutck.uesp.net/wiki/CELL https://ck.uesp.net/wiki/Interior_Cells Link to comment Share on other sites More sharing options...
niston Posted February 27, 2024 Share Posted February 27, 2024 Max interior cell dimensions are -32767 to 32768 on every axis. 1 Link to comment Share on other sites More sharing options...
Qrsr Posted February 27, 2024 Author Share Posted February 27, 2024 Thank you! Link to comment Share on other sites More sharing options...
worm82075 Posted April 1, 2024 Share Posted April 1, 2024 (edited) Wow, i had no idea it was that big. That's 8x8 16x16 exterior cells. Given the frequency of load doors in dungeons(more Skyrim than FO4) I assumed it was way smaller than that. Edited April 2, 2024 by worm82075 corrected mistake. Link to comment Share on other sites More sharing options...
Qrsr Posted April 1, 2024 Author Share Posted April 1, 2024 So its uGrid 8 for interior by default, right? 20 minutes ago, worm82075 said: That's 8x8 exterior cells. Yeah, thats very impressive. It can be 16 cell transitions when enter/exit is set clever. I noticed that when keeping texture load small the cells can be massively eventhough very minimal on performance/load. Link to comment Share on other sites More sharing options...
worm82075 Posted April 2, 2024 Share Posted April 2, 2024 whoops, bad math it's actually 16x16 exterior cells which is 4x bigger. 1 Link to comment Share on other sites More sharing options...
Qrsr Posted April 2, 2024 Author Share Posted April 2, 2024 1 hour ago, worm82075 said: whoops, bad math it's actually 16x16 exterior cells which is 4x bigger. uGrid 1 = 4096 uGrid 8 = 32768 uGrid 16 = 65536 your right, eventhough i thought in 3D space (x,y,z, 64k) when writing the "bad math" message. Link to comment Share on other sites More sharing options...
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