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Posted

and it's somewhat annoying. I've made the adjustment to 'create files in mod' in the executable for the CK .exe, but it still sends to overwrite occasionally. 

Any ideas ?

Posted

Not offhand.  I just move the files to where I want them when it happens.

Posted

The MO2 behavior (when I last used it) was to put all NEW files in the overwrite folder.  If there were one or more active instances of that file, the last loaded would get replaced.

I have never seen a "create files in mod" option for either MO2 or the CK.  Perhaps that is something newer that may not be functioning properly for all types of files. *shrug*

Posted (edited)
49 minutes ago, IsharaMeradin said:

The MO2 behavior (when I last used it) was to put all NEW files in the overwrite folder.

Yah, that's exactly what it does.  You can then move them to whichever mod folder you want them in -- either in MO itself or in your OS's file manager.

(I usually have to use my file manager myself, likely from a little Linux/Wine/Proton weirdness.)

Edited by AaronOfMpls
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