anjenthedog Posted March 15 Share Posted March 15 So, there's this Vanilla Skyrim sound that loops every once and a while, a low bell tone followed by a "choir-of-angels" sound. 1) Does that sound have some game-related significance, and if so, what? - (my only guesses would be some sort of named NPC death knell, or a missed event of some important kind) 2) Does anyone know what the file name for that sound file is? TBH, even if it shows significance, it's really annoying because it will ominously repeat many times (idk 10-20) before it changes out, and if it's not a significant "notice" sound, I'd kinda like to swap it for anything else. Link to comment Share on other sites More sharing options...
AaronOfMpls Posted March 15 Share Posted March 15 (edited) Sounds like the "dungeon cleared" sound, which plays when you clear a dungeon, bandit hideout, etc, of its last major enemy NPC. Or possibly the "entering the boss fight room" sound when you're near the end of a dungeon. EDIT: Never mind, that's a different sound, an echoing hard knock against something. I'm not sure where either is in the game files, since I've never had reason to look. Edited March 15 by AaronOfMpls 1 Link to comment Share on other sites More sharing options...
AaronOfMpls Posted March 15 Share Posted March 15 (edited) Examples (YouTube): "dungeon cleared" several different "cleared" sounds - different kinds of locations a few different "location revealed" sounds Edited March 15 by AaronOfMpls 1 Link to comment Share on other sites More sharing options...
anjenthedog Posted March 15 Author Share Posted March 15 Thanks for the replies Aaron. Yah, first and second examples (dungeon cleared") a few seconds in when the "!DUNNNNG! ahhhHHH" happens. Exactly. That duo of sounds fires (in a cyclic fashion) randomly while roaming outside, often after I've just fast-travelled, not only when I've cleared an objective. Ok, so it's *supposed to be* dungeon cleared, just either misfiring or playing catchup with a script lag or something and firing "later". Now I just have to find the file, and either edit it to shorten the content or replace it with something a bit more toned down. And since I now know what it's intended signaling is, it *should make it easier to find on my own. Thanks again. Link to comment Share on other sites More sharing options...
AaronOfMpls Posted March 16 Share Posted March 16 4 hours ago, anjenthedog said: Thanks again. No problem! 1 Link to comment Share on other sites More sharing options...
DirebearCoat Posted March 17 Share Posted March 17 Let me chime in, if you don't mind. I get that sound too, and I didn't do nothing, maybe fast traveled, entered or exited a place, but otherwise, didn't do nothing. So, what is it signalling in those cases? Link to comment Share on other sites More sharing options...
scorrp10 Posted March 17 Share Posted March 17 Don't ever recall hearing that... but then, I always have "Sounds of Skyrim" mod. Link to comment Share on other sites More sharing options...
AaronOfMpls Posted March 19 Share Posted March 19 (edited) To be fair, I haven't played through SE much beyond some limited mod testing. I only came back to Skyrim in January after a years-long break once I could get Mod Organizer working with Linux. And I hadn't played SE at all before that, only Oldrim/LE. Maybe Beth changed when that sound plays a bit in SE? If someone else knows better, feel free to chime in! Edited March 19 by AaronOfMpls Link to comment Share on other sites More sharing options...
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