aurreth Posted March 16 Share Posted March 16 I know, with the advice from the xEdit team, that we've all been making ESM files for mods. But I just took a look at Constellation.esm, the deluxe version extra, and it is flagged as <ESM><ESL>. FormIDs begin with FE. So Beth is using ESLs, sort of. Not saying we should change anything, just noticing this seems to contradict the xEdit advice. Link to comment Share on other sites More sharing options...
LarannKiar Posted March 16 Share Posted March 16 Would be interesting to see how the game handles multiple ESM, ESP and ESL files simulatenously, whether it can map every ID and initialize the forms properly or not. Personally I haven't tried to load ESLs to Starfield but I know the secondary array that should hold them hasn't been removed from the game code. And well, BGS is in the most informed position and who knows what "it just works" reason they might had to flag it as both ESM and ESL. By the way, they edited the game file structure some versions earlier. I haven't investigated how but I remember offsets were off after an update.. I had to manually to fix the affected plugins. Link to comment Share on other sites More sharing options...
aurreth Posted March 17 Author Share Posted March 17 2 hours ago, LarannKiar said: By the way, they edited the game file structure some versions earlier. I haven't investigated how but I remember offsets were off after an update.. I had to manually to fix the affected plugins. Yeah, I noticed changes to star and planet records, which fortunately didn't throw off my experiments too much. Other changes in Starfield.esm too, seem to remember records being shuffled around. Link to comment Share on other sites More sharing options...
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