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Fixing Oblivion Instability


llloyd

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  • 5 weeks later...

Fifth paragraph of the mod description ... "Since it's an NVSE plugin, nvac.dll goes in your Data\NVSE\Plugins folder."

Since the game you are applying it to is Oblivion I'd suggest Data\Oblivion\OBSE\Plugins folder.

Edit ... Also see the sticky post.

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Here is the list of my prerequisites in the order in which I load them. some are not linked to optimization but are included in it. 

I use ModOrganiser2

- xOBSE

- Oblivion Stutter Remover ---(OSR_4-1-37)

- Oblivion Stutter Remover Optimized

- EngineBugFixes

- Blockhead

- MenuQue - OBSE Plugin ---(MenuQue v16b)

( in the "OBSE/plugins" folder I hide "OBSE_Kyoma_MenuQue.dll" by renaming it to "OBSE_Kyoma_MenuQue.dll.mohidden" )

- OBSE -Elys- Universal Silent Voice ---(OBSE -Elys- Universal Silent Voice v93)

- SkyBSA

- OBL Mod Limit Fix

- NVAC - New Vegas Anti Crash 

- Unofficial Oblivion Patch - UOP

- Unofficial Shivering Isles Patch - USIP

- Unofficial Oblivion DLC Patches - UODP

- Floating weapons Fix (Enemies keep weapons in inventory)

- ConScribe

- LINK

- Clean up

- OBSE Overwrite ( I create it myself as quoted below )

in BOSS I created the rule [sort "LINK.esp" after "Enemy Weapon dont drop"

I manually install "ENB v0.259"

in addition to this loading order I install the "4gb Ram Patcher"

once these prerequisites are installed, I launch the game and quit it and the "Overwrite" will be full and I create the "OBSE Overwrite" Mod in which I move the contents of the "Overwrite" and I activate it. This is the procedure that I am for the installation of all the prerequisites mentioned here.

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10 hours ago, Striker879 said:

Fifth paragraph of the mod description ... "Since it's an NVSE plugin, nvac.dll goes in your Data\NVSE\Plugins folder."

Since the game you are applying it to is Oblivion I'd suggest Data\Oblivion\OBSE\Plugins folder.

Edit ... Also see the sticky post.

exact

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