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Need help with a helmets issue through xEdit.


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Through xEdit, I'm trying to fix some issue that makes the character and NPCs wearing certain helmets appear 'bald'. Does anybody know what partitions on the helmets I'm supposed to change in the helmets' armor (and addon) records? I swear it has to do with something about the "head" or "hair" or something parts. I've already looked this up, but google can be a pain at times. Help will be appreciated. 

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29 minutes ago, scorrp10 said:

If you want hair to stay, you need to change it to a circlet (slot 42).  This change must happen in the .nif file of the helmet, in the ArmorAddon, and in the Armor forms.

Can you elaborate, please?

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8 hours ago, ThomicStridon79 said:

Can you elaborate, please?

The wiki page I linked in the earlier post, lists the body part numbers along with their typical usage.  It also gives instructions on how to change the body slot number in the NIF file, the armor record and the armor addon record.  

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