JimboUK Posted January 22, 2014 Share Posted January 22, 2014 http://www.pcgamer.com/2014/01/17/gta-5-bug-log-lists-pc-version-and-directx-11-effects/ Good to see DX11 and 64bit support, I was worried we'd get some nasty DX9 port of the console versions. Link to comment Share on other sites More sharing options...
hector530 Posted January 22, 2014 Share Posted January 22, 2014 probably still 6 months away Link to comment Share on other sites More sharing options...
billyro Posted January 23, 2014 Share Posted January 23, 2014 Going to wait until it goes on sale before I pick it up. I'm not paying full price for something I had to wait months and months for. Link to comment Share on other sites More sharing options...
JimboUK Posted January 23, 2014 Author Share Posted January 23, 2014 Going to wait until it goes on sale before I pick it up. I'm not paying full price for something I had to wait months and months for. I'll be waiting too, I've already paid full price for it once, I won't pay full price again. Link to comment Share on other sites More sharing options...
Rennn Posted February 6, 2014 Share Posted February 6, 2014 I won't be buying it. If I wanted to steal a car, hit a prostitute with a baseball bat and open a weed shop I could do that next Wednesday. Plus, if the optimization is anything like GTA 4 it'll look like a PS3 game yet require a 4GB 780 to run. Link to comment Share on other sites More sharing options...
Thor. Posted February 7, 2014 Share Posted February 7, 2014 (edited) I was hoping fro mantle support as well, good that they are going the way of DX11 anyways. My rig is ready, Edited February 7, 2014 by Thor. Link to comment Share on other sites More sharing options...
billyro Posted February 10, 2014 Share Posted February 10, 2014 I hope the port is good. The graphics of GTA 5 on the Xbox 360 are really good for such outdated hardware. It would be cool to see just how much that could be improved upon with a good PC. Link to comment Share on other sites More sharing options...
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